Available to hire
Hi, I’m Rey Reynolds, a Virtual Production TD and compositor with 4+ years of on-set experience working with real-time environments in Zeno and Unreal Engine for LED volume productions.
I excel at scene optimization, technical troubleshooting, and bridging physical and digital workflows, with 2+ years specializing in integrating live-action plates through 2D and 3D compositing techniques.
Experience Level
Language
English
Fluent
Work Experience
Virtual Production TD at Industrial Light & Magic
August 1, 2021 - PresentOperate real-time environments using Unreal Engine and proprietary StageCraft systems on LED volume stages. Execute scene setup, color calibration, and alignment for virtual production shoots. Perform live adjustments to lighting, color, and environments to maintain continuity between physical and digital elements. Troubleshoot technical issues in real time during production, ensuring minimal disruption to shooting. Collaborate with DP, camera, lighting, VFX and VP teams to support in-camera VFX workflows. Optimize real-time scenes for performance, stability, and visual fidelity under production constraints.
Compositor at Framestore
June 1, 2018 - July 1, 2021Delivered high-quality compositing for film, episodic, and commercial projects using Nuke; Integrated CG elements, Key, Roto & Paint live-action plates, ensuring continuity in lighting and color; Collaborated with supervisors, lighting and FX departments to achieve final pixel delivery.
Education
Bachelor’s Degree in Computer Animation at Full Sail University, Florida
January 11, 2030 - April 17, 2026Qualifications
Industrial Light & Magic
August 1, 2021 - April 26, 2026Virtual Production Technical Director & Compositing Specialist
Framestore
June 1, 2018 - July 1, 2021VFX Nuke Compositor
Industry Experience
Media & Entertainment
Experience Level
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