I’m a versatile game developer and IT professional with a passion for building interactive experiences. Over the years I’ve worked with Godot and Unity to create games, designed 2D textures and UI assets, and built internal tools and digital signage solutions. I enjoy turning ideas into polished products and collaborating across disciplines to deliver engaging, data-driven experiences. I thrive in fast-paced environments, love exploring AR and AI-assisted media, and enjoy crafting robust interfaces and scalable back-end systems. When I’m not coding, I enjoy refining visuals with Blender and Adobe tools, and exploring how analytics can improve user engagement and performance.

Rhon Pacleb

I’m a versatile game developer and IT professional with a passion for building interactive experiences. Over the years I’ve worked with Godot and Unity to create games, designed 2D textures and UI assets, and built internal tools and digital signage solutions. I enjoy turning ideas into polished products and collaborating across disciplines to deliver engaging, data-driven experiences. I thrive in fast-paced environments, love exploring AR and AI-assisted media, and enjoy crafting robust interfaces and scalable back-end systems. When I’m not coding, I enjoy refining visuals with Blender and Adobe tools, and exploring how analytics can improve user engagement and performance.

Available to hire

I’m a versatile game developer and IT professional with a passion for building interactive experiences. Over the years I’ve worked with Godot and Unity to create games, designed 2D textures and UI assets, and built internal tools and digital signage solutions. I enjoy turning ideas into polished products and collaborating across disciplines to deliver engaging, data-driven experiences.

I thrive in fast-paced environments, love exploring AR and AI-assisted media, and enjoy crafting robust interfaces and scalable back-end systems. When I’m not coding, I enjoy refining visuals with Blender and Adobe tools, and exploring how analytics can improve user engagement and performance.

See more

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more

Language

English
Advanced

Work Experience

Game Developer / 2D Artist - Freelance at Freelance
February 1, 2025 - Present
Migrated a web site UI/UX to Godot Engine using control nodes and custom themes. Developed an RTS Sci-Fi space game (single-player) using Godot Engine (GDScript). Built a multiplayer Sci-Fi Battle Arena with synchronized player movement, projectile physics, and lobby matchmaking (Godot Engine, GDScript). Draw textures for video game maps and UI sprites using Clip Studio Paint, Photoshop, and Affinity.
IT / Programmer - Interactive Apps and Games Development at Avolution Inc.
February 1, 2021 - February 1, 2025
Developed touch screen and mobile-controlled games for digital signage kiosks - Godot Engine (GDScript). Created an interactive mall map/directory and wayfinding system deployed across commercial spaces - Godot Engine (GDScript). Built AR camera apps with Snap AR filters and QR code integration for seamless photo transfer - Unity (C#) and Snap AR AI & Computer Vision. Built AI camera systems to detect people, vehicles, and objects, triggering targeted video ads on LED billboards using Python and OpenCV. Designed real-time analytics tools for audience tracking and ad performance. Developed internal web applications including company website, e-forms, and admin dashboards using Bootstrap, HTML, CSS, JavaScript, AJAX, and TypeScript. Maintained and secured company servers (MySQL, PostgreSQL, Firebase) on-site and remotely.
System Engineer - Client Deployment & Support at SmartQ Systems Co. Inc.
June 1, 2014 - September 1, 2020
Led nationwide installs of web-based queueing systems across Luzon, Visayas, and Mindanao. Conducted classroom-style training for managers and staff, improving system adoption and reducing support requests. Managed client meetings and supervised projects to ensure timely delivery and system reliability. Provided technical support via phone, email, and on-site visits for troubleshooting and maintenance. Performed system testing and debugging (SQL, Firebird, CSS, Linux-based environments such as Raspberry Pi). Internal IT support and server maintenance (MySQL, PostgreSQL, Firebase). Configured firewalls and secure HTTPS protocols for internal systems.

Education

Bachelor of Science in Electronics and Communications Engineering at Rizal Technological University
January 1, 2006 - January 1, 2012
High School at Southern Rizal Institute, Pateros
January 1, 2002 - January 1, 2006
Elementary Education at Dr. Artemio Navidad Elementary School, Taguig
January 1, 1996 - January 1, 2002

Qualifications

Board Passer
January 1, 2014 - January 3, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services