RH

Ricardo Hernandez

Available to hire

I’m an experienced Audio Director and sound designer working across video games and feature film, with a strong focus on bringing creative audio visions to life through thoughtful direction, sound design, and…

About

I’m an experienced Audio Director and sound designer working across video games and feature film, with a strong focus on bringing creative audio visions to life through thoughtful direction, sound design, and production pipelines. I’ve led audio teams of all sizes, mentored sound designers and dialog professionals, and partnered closely with production, engineering, and QA to keep audio quality high and delivery on schedule.

My background includes extensive work at studios such as Respawn Entertainment, Tencent, and Gravity Well, as well as hands-on audio creation—from creature and ambient sound development to weapons, vehicles, UI, and large-scale destruction systems. I also bring field recording experience to capture authentic textures, and I’m passionate about building scalable audio assets (including Wwise-based pipelines) while maintaining a collaborative, respectful culture within the audio team.

  • 24 years' experience
  • Joined September 2026

Languages

  • Spanish; CastilianAdvanced
  • EnglishAdvanced

Industry experience

  • Gaming
  • Media & Entertainment

Work experience· 20 roles

Audio Director · Gravity WellMar 2024 – Present · 2 yrs 9 mos

Leading audio direction for all aspects of project audio as Audio Director / Principal Sound Designer, shaping both artistic and technical sound vision while managing pipelines and team execution.

Principal Sound Designer · Heart MachineJun 2023 – Mar 2024 · 10 mos

Concepted, designed, created, and implemented sound for the studio’s titles, supporting production needs with production-ready asset creation and integration.

Audio Director · Unbroken StudiosJul 2022 – Jun 2023 · 1 yr

Encouraged a positive audio team culture; created and established the audio vision (artistic and technical); led and managed sound design team members; mentored staff to grow technical and creative skills; coordinated with production for efficient roadmaps and pipelines; oversaw development and documentation of project pipelines and onboarding for new audio team members.

Audio Director · Tencent North AmericaOct 2020 – Nov 2022 · 2 yrs 2 mos
Audio Director · Respawn EntertainmentFeb 2018 – Nov 2020 · 2 yrs 10 mos
Lead Sound Designer (Multiplayer) · Respawn EntertainmentApr 2017 – Feb 2018 · 11 mos
Sr Sound Designer · THAW / Formosa GroupOct 2015 – Apr 2017 · 1 yr 7 mos
Sr. Sound Designer (Freelance) · Formosa GroupJul 2015 – Nov 2015 · 5 mos

Education

MP&E, Music Production and Engineering, Drumset Performance · Berklee College of Music1999 – 2003
Sound Design Instructor · Santa Monica College2006 – 2007

Certifications and awards

Avid - Pro Tools Certified2030 – 2026
Audio of the Year - Star Wats:Battlefront (Award)2030 – 2026
Sound Design of the Year Nomination - Battlefield:Hardline (Nomination)2030 – 2026

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