I'm a Senior Animator in games with over 9 years of professional experience and including one year in VFX. I've just wrapped up a contract as a senior animator at Sony Interactive Entertainment (PlayStation) working on an exciting Unannounced Game from Santa Monica Studio. My previous experience includes WB Games where I was a senior animator on an unreleased game that unfortunately got cancelled due to studio layoffs. Gameplay Animator at Visual Concepts (NBA 2K), where I worked on NBA 2K23 and NBA 2K22. Electronic Arts as gameplay animator on Jedi Survivor. Animator at Ready At Dawn (Meta) on Lone Echo 2, PlayStation Studios Visual Arts Group, and Ingenuity Studios (VFX). I specialize in Maya for both hand-keyed and motion capture animation for both cinematic and gameplay, and I regularly use Unreal Engine 5 for testing and implementation. I'm passionate about bringing characters to life and enhancing gameplay experiences through animation. I’m continuously learning and adapting and always eager to grow my skillset and contribute to a strong, creative team. I hold a BFA in Animation from Cal State Fullerton and completed the 18-month Character Animation Program at Animation Mentor, where I was honored with the Mentor’s Choice Award in the 2017 graduating class. My work was also selected for Animation Mentor’s 2020 Student Showcase. You can view my animation work on my Vimeo page. _Website not available. Sign in: https://www.twine.net/signup_ I also have additional demo reels available upon request for recruiters.

Ricky Robinson

I'm a Senior Animator in games with over 9 years of professional experience and including one year in VFX. I've just wrapped up a contract as a senior animator at Sony Interactive Entertainment (PlayStation) working on an exciting Unannounced Game from Santa Monica Studio. My previous experience includes WB Games where I was a senior animator on an unreleased game that unfortunately got cancelled due to studio layoffs. Gameplay Animator at Visual Concepts (NBA 2K), where I worked on NBA 2K23 and NBA 2K22. Electronic Arts as gameplay animator on Jedi Survivor. Animator at Ready At Dawn (Meta) on Lone Echo 2, PlayStation Studios Visual Arts Group, and Ingenuity Studios (VFX). I specialize in Maya for both hand-keyed and motion capture animation for both cinematic and gameplay, and I regularly use Unreal Engine 5 for testing and implementation. I'm passionate about bringing characters to life and enhancing gameplay experiences through animation. I’m continuously learning and adapting and always eager to grow my skillset and contribute to a strong, creative team. I hold a BFA in Animation from Cal State Fullerton and completed the 18-month Character Animation Program at Animation Mentor, where I was honored with the Mentor’s Choice Award in the 2017 graduating class. My work was also selected for Animation Mentor’s 2020 Student Showcase. You can view my animation work on my Vimeo page. _Website not available. Sign in: https://www.twine.net/signup_ I also have additional demo reels available upon request for recruiters.

Available to hire

I’m a Senior Animator in games with over 9 years of professional experience and including one year in VFX. I’ve just wrapped up a contract as a senior animator at Sony Interactive Entertainment (PlayStation) working on an exciting Unannounced Game from Santa Monica Studio.

My previous experience includes WB Games where I was a senior animator on an unreleased game that unfortunately got cancelled due to studio layoffs. Gameplay Animator at Visual Concepts (NBA 2K), where I worked on NBA 2K23 and NBA 2K22. Electronic Arts as gameplay animator on Jedi Survivor. Animator at Ready At Dawn (Meta) on Lone Echo 2, PlayStation Studios Visual Arts Group, and Ingenuity Studios (VFX).

I specialize in Maya for both hand-keyed and motion capture animation for both cinematic and gameplay, and I regularly use Unreal Engine 5 for testing and implementation. I’m passionate about bringing characters to life and enhancing gameplay experiences through animation. I’m continuously learning and adapting and always eager to grow my skillset and contribute to a strong, creative team.

I hold a BFA in Animation from Cal State Fullerton and completed the 18-month Character Animation Program at Animation Mentor, where I was honored with the Mentor’s Choice Award in the 2017 graduating class. My work was also selected for Animation Mentor’s 2020 Student Showcase.

You can view my animation work on my Vimeo page. Website not available. Sign in: https://www.twine.net/signup

I also have additional demo reels available upon request for recruiters.

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Language

English
Fluent

Work Experience

Senior Narrative Animator at Santa Monica Studio
August 1, 2022 - April 1, 2025
Narrative animator on God of War Laufey; adapted cinematic sequences for body and facial performance; mocap cleanup and hand-keyed character work; collaborated with art directors, producers and external partners to ensure project vision and quality standards; maintained milestones and delivered high-quality animation.
Gameplay Animator at Electronic Arts (EA)
September 1, 2021 - January 1, 2022
Animator on Star Wars Jedi Survivor; responsible for cleanup and alteration of mocap data to fit game style; communicated with leads and prioritized tasks; met tight deadlines and contributed to team goals.

Education

Bachelor of Fine Arts in Animation at California State University, Fullerton
May 1, 2016 - December 1, 2017

Qualifications

3D Animation Award
January 11, 2030 - June 10, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet