Multidisciplinary creative professional working across 3D art, Japanese language training, and UI/UX design. I bring a unique combination of visual storytelling, technical execution, and cross-cultural communication to every project.
As a 3D Game Artist, I specialize in environment design, high-quality modeling, and real-time optimized assets. I handle the full pipeline—from concept and blockout to final textured models—focusing on clean topology, efficient UVs, and immersive world-building.
Alongside this, I offer Japanese language training, backed by advanced-level study experience in Kyoto. I help learners build practical communication skills with a focus on natural conversation, cultural context, and real-world usage.
In UI/UX design, I create intuitive and user-centered digital experiences, blending aesthetics with usability. I focus on clean interfaces, smooth user flows, and designs that feel both modern and functional.
Whether you need game-ready assets, guidance in Japanese, or engaging digital interfaces, I aim to deliver work that is thoughtful, polished, and effective.
Open to freelance projects, collaborations, and long-term opportunities.
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