Rishi Patel
Unity 3D Developer with 2+ years of experience building engaging 2D/3D games for mobile and desktop. I focus on game mechanics, performance optimization, and delivering immersive, low-latency gameplay experiences.
About
Unity 3D Developer with 2+ years of experience building engaging 2D/3D games for mobile and desktop. I focus on game mechanics, performance optimization, and delivering immersive, low-latency gameplay experiences.
I’ve worked across multiplayer and single-player projects using Unity with Photon and Mirror, and also shipped client-based casual/simulation/arcade titles. I collaborate in Agile teams, integrate third-party SDKs, and ensure smooth builds across Android, iOS, and WebGL.
- 1 year's experience
- Joined January 2026
Languages
- JavaneseIntermediate
- EnglishIntermediate
- GujaratiAdvanced
- HindiAdvanced
Industry experience
- Gaming
- Software & Internet
- Education
- Media & Entertainment
- Professional Services
More experts in Junagadh, India
Work experience· 4 roles
Developed multiplayer and single-player games for diverse clients in Unity. Implemented robust network architectures using Photon and Mirror frameworks, designing real-time synchronization, matchmaking loops, and state management to deliver low-latency multiplayer gameplay. Collaborated directly with clients to translate requirements into interactive, high-performance gameplay systems and deliver on-spec outcomes.
Developed 2D and 3D games for diverse clients using Unity and C# across the full lifecycle from prototype to release for casual, simulation, and arcade genres. Implemented core gameplay mechanics and physics-based systems while optimizing performance to maintain stable 60 FPS across Android, iOS, and WebGL builds. Worked in Agile sprints to deliver responsive UI and polished features, and integrated third-party SDKs for ads, in-app purchases, and analytics while improving build size, load times, and retention on low-end devices.
Designed core gameplay features for action game including combat systems, inventory, and player progression mechanics. Created responsive UI using Unity’s UI toolkit, improving user engagement by 25% based on playtesting feedback. Developed custom shaders and visual effects to enhance aesthetics while maintaining optimal frame rates. Debugged and resolved production issues, reducing crash rates by 60% through systematic testing.
Education
Certifications and awards
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