I am a 3D Artist and Blender Generalist experienced in 3D modeling, texturing, lighting, rigging, animation, rendering, and interior visualization. I specialize in creating high-quality 3D assets, realistic interior scenes, product visualizations, and short animations using Blender and Eevee. I also have experience with Maya, Substance Painter, Unreal Engine, Nuke, After Effects, Premiere Pro, DaVinci Resolve, and Photoshop. I have independently created a 5-minute animated short film, handling the complete workflow from script and storyboard to modeling, texturing, rigging, animation, lighting, rendering, and editing. I am focused on delivering quality work, understanding client requirements, and completing projects on time.
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