Rived Fall
I’m a film and video game composer specializing in cinematic, orchestral, ambient, and hybrid music.
About
I’m a film and video game composer specializing in cinematic, orchestral, ambient, and hybrid music. My work is focused on storytelling through memorable melodies, strong atmosphere, and emotionally driven themes—whether I’m building epic orchestral textures or writing fantasy, medieval, action, and dramatic scores.
I’ve created original music for film, video games, trailers, and visual projects, and I’m especially drawn to composing from the emotional and atmospheric core of a concept. Highlights include creating “Heartland” (an original medieval cinematic album) and composing the original score for “The Experience,” as well as being a runner-up in “The Scoring Competition Vol. 2.”
- 6 years' experience
- Joined September 2026
Industry experience
- Media & Entertainment
- Gaming
- Education
Work experience
Compose original music for film, video games, trailers, and visual projects. Create everything from emotional and atmospheric themes to epic orchestral, fantasy/medieval, action/battle, and dramatic scoring; produce cinematic orchestral and hybrid styles with strong narrative support.
Compose original music for films, video games, trailers, and visual projects, creating emotional and atmospheric themes that can scale to epic orchestral, fantasy/medieval, action, and dramatic scores. Develop story-driven musical identities and deliver cinematic compositions suited for narrative moments, trailers, and gameplay/action scenes.
Education
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