_Website not available. Sign in: https://www.twine.net/signup_ Music and sound are the heart of everything I do. My background ranges from the technical intensity of 48-hour game jams to the rewarding challenge of conducting a youth orchestra. Whether I'm teaching violin or implementing immersive SFX, I’m driven by how audio can bring a story to life. I thrive in collaborative environments, blending my experience in orchestration and music leadership with a deep passion for interactive sound design. Core Skills: Game Audio: Sound design and music for interactive projects. Music Leadership: Orchestral conducting and violin/viola instruction. Creative Direction: Band management and musical concept art.

Romina Ignacia

_Website not available. Sign in: https://www.twine.net/signup_ Music and sound are the heart of everything I do. My background ranges from the technical intensity of 48-hour game jams to the rewarding challenge of conducting a youth orchestra. Whether I'm teaching violin or implementing immersive SFX, I’m driven by how audio can bring a story to life. I thrive in collaborative environments, blending my experience in orchestration and music leadership with a deep passion for interactive sound design. Core Skills: Game Audio: Sound design and music for interactive projects. Music Leadership: Orchestral conducting and violin/viola instruction. Creative Direction: Band management and musical concept art.

Available to hire

Website not available. Sign in: https://www.twine.net/signup
Music and sound are the heart of everything I do. My background ranges from the technical intensity of 48-hour game jams to the rewarding challenge of conducting a youth orchestra. Whether I’m teaching violin or implementing immersive SFX, I’m driven by how audio can bring a story to life.

I thrive in collaborative environments, blending my experience in orchestration and music leadership with a deep passion for interactive sound design.

Core Skills:
Game Audio: Sound design and music for interactive projects.
Music Leadership: Orchestral conducting and violin/viola instruction.
Creative Direction: Band management and musical concept art.

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Language

English
Fluent
Spanish; Castilian
Fluent
French
Advanced

Work Experience

Freelance Sound Designer at Coast Wide Systems Inc.
September 1, 2025 - Present
Freelance sound design for game development; created soundscapes and asset integration; management via GitHub and developer collaboration.
Service Coordinator (Head of Repairs and Service) at Moog Audio
January 1, 2025 - December 1, 2025
Optimized return processes across departments; main conduit between customers and international suppliers; diagnosed defective products and trained new staff on SOPs.
Sales Specialist
October 1, 2023 - January 1, 2025
Provided personalized guidance to clients in selecting music production equipment (audio interfaces, microphones, monitors, and synthesizers); learned client needs and preferences.
Conductor, Coordinator at Colegio Christ School
January 1, 2019 - December 31, 2021
Directed, produced, wrote and edited a documentary; oversaw grants, events, PTA meetings; instructed and coordinated activities.
Violin Instructor at Colegio Cumbres del Choapa Orchestra
January 1, 2017 - December 31, 2018
Violin instructor for the school's orchestra.
English Teacher at Instituto Chileno Norteamericano, La Serena
January 1, 2016 - December 31, 2021
English teacher for high schools and the institute in La Serena.

Education

Bachelor of Education, License in English Pedagogy at Universidad de La Serena
March 1, 2012 - December 1, 2017
Implementation in Wwise at School of Video Game Audio
January 1, 2026 - February 28, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Professional Services, Software & Internet
    paper YouTube Channel: Romy Suena Nerd

    I have launched a YouTube channel focused on sharing my experience and ongoing learning in game audio, sound design, and music technology through a devlog format. The channel is in Spanish, as I hope to contribute this type of content to the Spanish-speaking community.

    paper GMTK Game Jam 2025 | The Institute of Spacio-Temporal Travel

    I composed the music and created the sound design. The music was inspired by gypsy jazz, so I learned the style through tutorials and recorded guitar parts accordingly. For sound effects, I recorded a cable being plugged into a pedal with varying pressure to capture different textures, and used a can opener recording to create the scrolling sound in the date section.

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