Available to hire
I am a technology enthusiast with a big passion for video games, VR/AR simulation, and 3D multimedia industries. As an Indonesian living in Bali, I have spent 12+ years working with multi-national companies, collaborating with people from diverse cultures and backgrounds.
I thrive in cross-functional teams and enjoy shaping features to their full completion. I am always eager to learn and adapt, and I value collaboration across disciplines to bring ideas to life.
Skills
Language
English
Fluent
Indonesian
Fluent
Work Experience
Senior Unity Software Engineer (VR) at UbiSim
November 1, 2023 - PresentDeveloped new features and maintained UbiSim platform code in Unity. Collaborated with tech lead, principal developer, 3D & tech artists, QAs, and UI/UX designers to solve technical and design challenges. Key developer in animation system (Animancer) and object attachment features. The only Indonesian software engineer within the team.
Developer Advocate at Labster
November 1, 2023 - October 6, 2025Hybrid role combining communication and technical responsibilities. Served as a bridge between the Platform and Content teams. Collaborated with developers, artists, scientists, testers, and managers. Developed the Labster platform and helped create technical documentation.
Labster Product Owner at Labster
February 1, 2022 - October 6, 2025Started as a hybrid of Product Owner and developer roles; fully transitioned to Product Owner from March 2021. Created roadmaps for a Unity platform squad (4 developers, 1 QA). Focused on delivering features and ensuring a good, consistent simulation UX and game design. Worked with other product owners and product managers.
Senior Platform Developer + VR Tech Coordinator at Labster
February 1, 2021 - October 6, 2025Wrote and maintained Labster platform code (Unity C#), created features, solved technical problems, and wrote unit tests. Served as the main developer and tech coordinator for Labster VR on platforms such as Oculus Rift, Gear VR, Google Daydream, and Pico VR. Participated as 1 of 5 invited to Dubai Future Accelerator.
Senior Game Developer at IPlayAllDay Studio
November 1, 2012 - October 6, 2025Wrote code for various game projects, such as a multiplayer game (C++), Facebook games (Flash), and mobile games (Lua). Developed editor tools for in-house usages, such as map editor, level editor, and character editor.
Freelance Developer at Self-employed
December 1, 2010 - October 6, 2025Developed many mini-games, mostly using Adobe Flash. Developed a simple frontend office application for a small business.
Computer & LEGO Mindstorms Teacher at RoboKidz
June 1, 2007 - October 6, 2025Taught basic computer skills for kids. Taught programmable LEGO Mindstorms robotics (RCX and NXT).
Developer Advocate at Labster
February 1, 2022 - November 1, 2023Hybrid role blending technical work with cross-team communication. Served as a bridge between Platform and Content teams. Collaborated with developers, artists, scientists, testers, and managers; contributed to platform development and technical documentation.
Unity Product Owner at Labster
January 1, 2017 - February 1, 2022Led roadmaps for a Unity platform squad (4 developers, 1 QA). Focused on delivering features and ensuring a good, consistent simulation UX and game design. Worked with other product owners and product managers.
Senior Platform Developer + VR tech coordinator at Labster
December 1, 2012 - February 1, 2021Wrote and maintained Labster platform code (Unity C#), created features, solved technical problems, and wrote unit tests. Served as the main developer and tech coordinator for Labster VR across Oculus Rift, Gear VR, Google Daydream, and Pico VR. Invited to Dubai Future Accelerator in Dubai.
Senior Game Developer at IPlayAllDay Studio
June 1, 2007 - November 1, 2012Wrote code for multiple game projects, including a multiplayer game (C++), Facebook games (Flash), and mobile games (Lua). Developed editor tools for in-house use, such as map editor, level editor, and character editor.
Freelancer Developer at Self-employed
June 1, 2008 - December 1, 2010Developed many mini-games (Adobe Flash) and a simple front-office application for a small business.
Computer & LEGO Mindstorms Teacher at Robokidz
September 1, 2006 - June 1, 2007Taught basic computer skills to kids and programmable LEGO Mindstorms robotics (RCX and NXT).
Education
Bachelor of Information Technology at STTS (Sekolah Tinggi Teknik Surabaya)
January 11, 2030 - October 6, 2025Bachelor of Information Technology at STTS
January 11, 2030 - April 9, 2026Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education
Skills
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