Hi, I’m Rupert Jaud, a freelance sound designer with over a decade of experience crafting immersive, interactive and narrative audio. I specialize in spatial sound, environmental worldbuilding, and interactive audio systems, and I collaborate closely with developers to shape XR projects, installations, and spatial storytelling. I design environmental audio systems with spatial behavior, variations, and context-aware responses, and I implement audio in game engines (Unreal Engine and Unity). My background includes a Master’s in Composition and Theory of Sound Design from ZHdK and a BA in Applied Theatre Studies from Justus Liebig University Giessen, plus formal AV media design training at Bavarian Broadcasting. When I’m not working, I enjoy DIY projects, music, cinema, theatre, and museums.

Rupert Jaud

Hi, I’m Rupert Jaud, a freelance sound designer with over a decade of experience crafting immersive, interactive and narrative audio. I specialize in spatial sound, environmental worldbuilding, and interactive audio systems, and I collaborate closely with developers to shape XR projects, installations, and spatial storytelling. I design environmental audio systems with spatial behavior, variations, and context-aware responses, and I implement audio in game engines (Unreal Engine and Unity). My background includes a Master’s in Composition and Theory of Sound Design from ZHdK and a BA in Applied Theatre Studies from Justus Liebig University Giessen, plus formal AV media design training at Bavarian Broadcasting. When I’m not working, I enjoy DIY projects, music, cinema, theatre, and museums.

Available to hire

Hi, I’m Rupert Jaud, a freelance sound designer with over a decade of experience crafting immersive, interactive and narrative audio. I specialize in spatial sound, environmental worldbuilding, and interactive audio systems, and I collaborate closely with developers to shape XR projects, installations, and spatial storytelling.

I design environmental audio systems with spatial behavior, variations, and context-aware responses, and I implement audio in game engines (Unreal Engine and Unity). My background includes a Master’s in Composition and Theory of Sound Design from ZHdK and a BA in Applied Theatre Studies from Justus Liebig University Giessen, plus formal AV media design training at Bavarian Broadcasting. When I’m not working, I enjoy DIY projects, music, cinema, theatre, and museums.

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Language

German
Fluent
English
Fluent
Italian
Beginner

Work Experience

Lecturer in Sound Design (freelance) at Self-employed / Rupert Jaud
January 1, 2015 - Present
Lecturer in Sound Design (freelance); teaching engagements and assignments across institutions (see rupertjaud.com/teaching).
Sound Designer (freelance) at Self-employed / Rupert Jaud
January 1, 2011 - Present
Freelance sound design for immersive, interactive and narrative projects; portfolio and project list available at rupertjaud.com/sounddesign.
Live Sound Engineer (freelance) at Self-employed / Rupert Jaud
January 1, 2011 - Present
Live sound engineering for theatre and broadcast venues and ensembles (Künstlerhaus Mousonturm, Hessischer Rundfunk, Ensemble Modern - Frankfurt).
Media Coach for Digital Storytelling (freelance) at Self-employed / Rupert Jaud
January 1, 2019 - October 15, 2025
Media coach for digital storytelling; clients include Bayerischer Rundfunk and Stiftung Zuhören, Munich.
Production and Broadcast Engineer (Staff & freelance) at Bavarian Broadcasting – Bayern 2 & BR Klassik
January 1, 2018 - October 15, 2025
Production and broadcast engineering across Bayern 2 and BR Klassik; both staff and freelance roles.
Lecturer in Sound Design (freelance)
January 1, 2015 - Present
Teaching assignments in sound design; references and syllabi available at www.rupertjaud.com/teaching
Sound Designer (freelance)
January 1, 2011 - Present
Freelance sound design for projects including immersive and interactive media; portfolio at www.rupertjaud.com/sounddesign
Live Sound Engineer (freelance)
January 1, 2011 - Present
Live sound reinforcement for venues and ensembles; notable clients include Künstlerhaus Mousonturm, Hessischer Rundfunk, Ensemble Modern - Frankfurt
Media Coach for Digital Storytelling (freelance) at Bayerischer Rundfunk and Stiftung Zuhören
January 1, 2019 - October 15, 2025
Coaching and development of digital storytelling skills for media projects
Production and Broadcast Engineer (Staff & freelance) at Bavarian Broadcasting
January 1, 2018 - October 15, 2025
Roles across Bayern 2 & BR Klassik including production and broadcast engineering
Lecturer in Sound Design (freelance) at Independent / Freelance
January 1, 2015 - Present
Lecturing on sound design and related topics; teaching assignments for sound design courses and XR audio, with focus on immersive and interactive soundscapes.
Sound Designer (freelance) at Independent / Freelance
January 1, 2011 - Present
Design of immersive and interactive soundscapes for XR projects, installations and spatial narratives; environmental audio systems with spatial behavior and interactive responses; audio implementation in game engines (Unreal Engine, Unity) in collaboration with developers.
Production and Broadcast Engineer (Staff & freelance) at Bavarian Broadcasting
January 1, 2010 - January 1, 2018
Production and broadcast engineering for Bayern 2 and BR Klassik; managed audio workflows, technical operations and collaboration with program teams.

Education

Master of Arts in Composition and Theory Sound Design, Interactive at Zurich University of the Arts (ZHdK), Switzerland
January 1, 2018 - January 1, 2021
Bachelor of Arts in Applied Theatre Studies at Justus Liebig Universität Giessen, Germany
January 1, 2011 - January 1, 2017
Vocational Training as AV Media Designer (IHK) at Bavarian Broadcasting (ARD), Germany
January 1, 2007 - January 1, 2010
Master of Arts in Composition and Theory Sound Design, Interactive at Zurich University of the Arts (ZHdK), Switzerland
January 1, 2018 - January 1, 2021
Bachelor of Arts in Applied Theatre Studies at Justus Liebig Universität Giessen
January 1, 2011 - January 1, 2017
Vocational Training as AV Media Designer (IHK) at Bavarian Broadcasting (ARD)
January 1, 2007 - January 1, 2010
Master of Arts in Composition and Theory Sound Design at Zurich University of the Arts (ZHdK)
January 1, 2018 - January 1, 2021
Bachelor of Arts in Applied Theatre Studies at Justus Liebig Universität Giessen
January 1, 2011 - January 1, 2017
Vocational Training as AV Media Designer (IHK) at Bavarian Broadcasting (ARD)
January 1, 2007 - January 1, 2010

Qualifications

AV Media Designer (IHK)
January 1, 2007 - January 1, 2010

Industry Experience

Media & Entertainment, Education, Professional Services, Software & Internet, Telecommunications, Gaming