Ryan Leigh Timpany
I’m a technical designer and generalist, with experience across XR, VR, AR, Unity, serious games, UX, accessibility and AI-driven prototypes.
About
I’m a technical designer and generalist, with experience across XR, VR, AR, Unity, serious games, UX, accessibility and AI-driven prototypes. I’ve designed and built learning projects for clients including healthcare, finance, retail and entertainment sectors. I’ve designed visitor experiences, and serious games.
Coming from both and art and a technical background, I stand out as a generalist who can bridge design, art, technical implementation, documentation and user-centred problem solving.
- 26 years' experience
- Joined June 2026
Languages
- EnglishFluent
- AfrikaansAdvanced
- DutchBeginner
Industry experience
- Media & Entertainment
- Software & Internet
- Education
- Professional Services
- Healthcare
- Gaming
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Work experience
Lead technical design on Unity-based immersive, desktop, mobile and XR projects, translating between artists, developers, production stakeholders, clients and SMEs. Investigate blockers and validate practical solutions through prototypes, asset/media workflow experiments and implementation notes. Build production-facing workflows, including Unity editor tooling, character pipeline fixes, transparent video/animation pipelines, modular CMS/app structures and reusable learning frameworks. Produce developer-ready documentation and support hands-on implementation in Unity, C#, UI, visual design and media preparation.
Started as a Flash/ActionScript developer before moving into technical graphics and design, combining implementation, art direction, visual design, animation and interactive media production. Designed, created art assets for and shipped serious games; championed early VR and AR use; produced software simulations, interactive graphics, media assets and UI; bridged design and development through hands-on production workflows.
Early career creating reusable Flash/ActionScript templates, software/hardware simulations, animations, multimedia presentations, HTML/Flash training, interactive CDs/DVDs, websites and motion graphics. Worked with Flash, ActionScript, Director, After Effects, 3DS Max, Photoshop, Freehand/Illustrator, Dreamweaver, Fireworks, XML, JavaScript and audio/video tools; built interfaces and interactive media for client projects.
Education
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