With over a decade of experience in 3D modeling, design, and animation, I am a versatile and creative 3D Artist who can handle various projects and challenges. I have worked on more than 150 projects for different clients and sectors, using software tools such as Houdini, Unreal Engine, and Substance Painter. I have also obtained certifications in film editing and drone piloting, which enhance my skills and broaden my perspectives.

DENİZ ÇAKIR

With over a decade of experience in 3D modeling, design, and animation, I am a versatile and creative 3D Artist who can handle various projects and challenges. I have worked on more than 150 projects for different clients and sectors, using software tools such as Houdini, Unreal Engine, and Substance Painter. I have also obtained certifications in film editing and drone piloting, which enhance my skills and broaden my perspectives.

Available to hire

With over a decade of experience in 3D modeling, design, and animation, I am a versatile and creative 3D Artist who can handle various projects and challenges. I have worked on more than 150 projects for different clients and sectors, using software tools such as Houdini, Unreal Engine, and Substance Painter. I have also obtained certifications in film editing and drone piloting, which enhance my skills and broaden my perspectives.

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Language

English
Fluent
Turkish
Fluent

Work Experience

3D Artist at Oceanliner Designs, Seabank Digital Productions, Turbine Room Studio
March 1, 2025 - October 1, 2025
Modeled, textured, and rendered historically accurate 3D assets for the Ship Explorer video game; developed mappings and supporting visuals for documentaries and videos.
Lead 3D Artist at Spacepickshovel, Naval History Recreation Programme
November 1, 2020 - December 1, 2024
Led 3D reconstruction of WWI and WWII era warships, referencing original blueprints and archival photos to ensure historical accuracy. Managed the entire 3D production pipeline from modeling and PBR texturing to final rendering and compositing. Collaborated with international naval museums to create compelling 3D visualizations for public exhibits. Led the content creation and visual production for the four-part Anchored in History mini-documentary series on the WWII Norwegian Invasion: Episode I Glowworm's Last Stand; Episode II Action off Lofoten; Episode III The First Battle of Narvik; Episode IV The Second Battle of Narvik.
3D Generalist at A+E Networks, History Channel
December 1, 2018 - December 1, 2019
Created high and low poly 3D models for both showcasing and animating for various documentary series. Maintained and organized the asset library, categorizing models to build an easy-to-use resource that improved the speed and efficiency of production.

Education

BSc Geophysics Engineering at Dokuz Eylül University
January 11, 2030 - January 1, 2022
MSc Naval Architecture at Dokuz Eylül University
January 11, 2030 - May 6, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Education