Saeed Madadi Mahani

Available to hire

3D Generalist with hands-on experience in modeling, look development, lighting, rigging, render optimization, and real-time production workflows for animation and game-ready content.

About

3D Generalist with hands-on experience in modeling, look development, lighting, rigging, render optimization, and real-time production workflows for animation and game-ready content. Supports teams across the pipeline by creating polished assets, solving technical and artistic production challenges, and helping projects move from asset creation to final delivery. Brings cross-disciplinary production support shaped by feature films, short-form content, and Unreal Engine-based real-time workflows.

  • Joined June 2026

Industry experience

  • Media & Entertainment
  • Software & Internet
  • Professional Services

Projects · 1

This is a collection of projects that i have worked in. video

  • 3D Animator
  • 3D Modeler
  • Lighting

Work experience

Senior Lighting Artist · Fara 3DSep 2018 – Present · 8 yrs 3 mos

Contributed to feature-film asset creation, lighting, and render optimization as a 3D Generalist; built assets for the feature film, including modeling, UV mapping, shading, and lighting.

Co-Founder · Thought Frame Animation StudioApr 2014 – Present · 12 yrs 8 mos

Co-founded Thought Frame Animation Studio and worked as a 3D Generalist across industrial animations, ads, short films, and long-form productions. Supported the 83-minute feature film The Luggy Movie as part of a four-person team, contributing across multiple production stages. Optimized assets and rendering workflows to run on limited hardware; produced and directed Liberry for YouTube and Liliberry, delivering a real-time Unreal Engine workflow.

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