This is a collection of projects that i have worked in. video
- 3D Animator
- 3D Modeler
- Lighting
3D Generalist with hands-on experience in modeling, look development, lighting, rigging, render optimization, and real-time production workflows for animation and game-ready content.
3D Generalist with hands-on experience in modeling, look development, lighting, rigging, render optimization, and real-time production workflows for animation and game-ready content. Supports teams across the pipeline by creating polished assets, solving technical and artistic production challenges, and helping projects move from asset creation to final delivery. Brings cross-disciplinary production support shaped by feature films, short-form content, and Unreal Engine-based real-time workflows.
This is a collection of projects that i have worked in. video
Contributed to feature-film asset creation, lighting, and render optimization as a 3D Generalist; built assets for the feature film, including modeling, UV mapping, shading, and lighting.
Co-founded Thought Frame Animation Studio and worked as a 3D Generalist across industrial animations, ads, short films, and long-form productions. Supported the 83-minute feature film The Luggy Movie as part of a four-person team, contributing across multiple production stages. Optimized assets and rendering workflows to run on limited hardware; produced and directed Liberry for YouTube and Liliberry, delivering a real-time Unreal Engine workflow.
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