3D Generalist with hands-on experience in modeling, look development, lighting, rigging, render optimization, and real-time production workflows for animation and game-ready content. Supports teams across the pipeline by creating polished assets, solving technical and artistic production challenges, and helping projects move from asset creation to final delivery. Brings cross-disciplinary production support shaped by feature films, short-form content, and Unreal Engine-based real-time workflows.

Saeed Madadi Mahani

3D Generalist with hands-on experience in modeling, look development, lighting, rigging, render optimization, and real-time production workflows for animation and game-ready content. Supports teams across the pipeline by creating polished assets, solving technical and artistic production challenges, and helping projects move from asset creation to final delivery. Brings cross-disciplinary production support shaped by feature films, short-form content, and Unreal Engine-based real-time workflows.

Available to hire

3D Generalist with hands-on experience in modeling, look development, lighting, rigging, render optimization, and real-time production workflows for animation and game-ready content. Supports teams across the pipeline by creating polished assets, solving technical and artistic production challenges, and helping projects move from asset creation to final delivery. Brings cross-disciplinary production support shaped by feature films, short-form content, and Unreal Engine-based real-time workflows.

See more

Language

Persian
Fluent
English
Advanced

Work Experience

Co-Founder at Thought Frame Animation Studio
April 20, 2014 - Present
Co-founded Thought Frame Animation Studio and worked as a 3D Generalist across industrial animations, ads, short films, and long-form productions. Supported the 83-minute feature film The Luggy Movie as part of a four-person team, contributing across multiple production stages. Optimized assets and rendering workflows to run on limited hardware; produced and directed Liberry for YouTube and Liliberry, delivering a real-time Unreal Engine workflow.
Senior Lighting Artist at Fara 3D
September 20, 2018 - Present
Contributed to feature-film asset creation, lighting, and render optimization as a 3D Generalist; built assets for the feature film, including modeling, UV mapping, shading, and lighting.

Education

Add your educational history here.

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Professional Services
    2026 Demoreel
    This is a collection of projects that i have worked in. video