I’m Mohammed Safwan Adil, a Computer Science graduate student with a 4.0 GPA and a passion for game development, UI/UX design, and software engineering. I’ve built projects in Unity like FPS and AR-based games, applying grey boxing, design patterns, and storytelling to craft engaging experiences. Alongside this, I worked as a UI/UX Design Intern, creating wireframes, prototypes, and user-friendly interfaces, and also served as Gamification Head in a student club. With published research in AR and game graphics, I bring a strong mix of technical expertise, creativity, and user-centered design that helps me stand out.

Mohammed Safwan Adil

I’m Mohammed Safwan Adil, a Computer Science graduate student with a 4.0 GPA and a passion for game development, UI/UX design, and software engineering. I’ve built projects in Unity like FPS and AR-based games, applying grey boxing, design patterns, and storytelling to craft engaging experiences. Alongside this, I worked as a UI/UX Design Intern, creating wireframes, prototypes, and user-friendly interfaces, and also served as Gamification Head in a student club. With published research in AR and game graphics, I bring a strong mix of technical expertise, creativity, and user-centered design that helps me stand out.

Available to hire

I’m Mohammed Safwan Adil, a Computer Science graduate student with a 4.0 GPA and a passion for game development, UI/UX design, and software engineering. I’ve built projects in Unity like FPS and AR-based games, applying grey boxing, design patterns, and storytelling to craft engaging experiences. Alongside this, I worked as a UI/UX Design Intern, creating wireframes, prototypes, and user-friendly interfaces, and also served as Gamification Head in a student club. With published research in AR and game graphics, I bring a strong mix of technical expertise, creativity, and user-centered design that helps me stand out.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert

Work Experience

UI/UX Designer Intern at Exposys Data Labs
December 31, 2022 - September 16, 2025
Created wireframes and interactive prototypes using Figma and Adobe XD; designed visually appealing, brand-aligned interfaces; conducted user interviews, surveys, and usability testing; contributed to design critiques; prepared internship brochures.
Gamification Head (Student Learning and Research Club) at Horizon Beyond Reality, MJCET, Hyderabad, India
December 31, 2023 - September 16, 2025
Led game design initiatives, collaborated with cross-functional teams, and integrated gameplay mechanics (UI, points, graphics) into projects; maintained deadlines and facilitated team coordination.
Student Worker at IEEE CIS, MJCET, Hyderabad, India
December 31, 2023 - September 16, 2025
Created posters and banners, managed social media accounts, supported event logistics and documentation for multiple events.

Education

Master of Science in Computer Science at Lewis University, Romeoville, IL
January 11, 2030 - May 1, 2026
Bachelor of Science in Information Technology at Osmania University, Hyderabad, India
January 11, 2030 - July 1, 2023

Qualifications

Udemy course for UI/UX
January 11, 2030 - September 16, 2025
Udemy course of 3D Game Development
January 11, 2030 - September 16, 2025

Industry Experience

Gaming, Software & Internet, Education, Media & Entertainment