I’m a 3D character artist, rigger, and animator with over 11 years of experience creating stylized and cartoon characters for games, animation, and mobile apps. I’ve worked as a lead 3D character modeler for a children’s TV show, and completed 200+ freelance projects with a 5-star rating across Fiverr and Upwork.
My focus is on clean, production-ready topology and rigs that hold up under animation, not just good-looking renders. I work in Maya, ZBrush, and Substance Painter, and I can take a character from concept sketch to fully rigged and animation-ready.
Looking for ongoing or project-based work with studios and brands that need stylized creatures, mascots, or cartoon characters.
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