I am a concept artist and illustrator specializing in character design for video games. I have worked on shipped indie game projects where I collaborated with large teams while responding to creative direction and feedback. Portfolio: _Website not available. Sign in: https://www.twine.net/signup_

Salome Beridze

I am a concept artist and illustrator specializing in character design for video games. I have worked on shipped indie game projects where I collaborated with large teams while responding to creative direction and feedback. Portfolio: _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

I am a concept artist and illustrator specializing in character design for video games. I have worked on shipped indie game projects where I collaborated with large teams while responding to creative direction and feedback.

Portfolio: Website not available. Sign in: https://www.twine.net/signup

See more

Language

English
Fluent
Georgian
Fluent
Russian
Fluent
French
Beginner

Work Experience

2D Artist at Smoke Break!
August 30, 2024 - April 29, 2025
• Worked as a concept artist as part of a team of 50+ developers • Created concepts for unique props and assets for the game’s cartoony, whimsical world • Produced initial sketches, design iterations, and detailed turnarounds to support the 3D pipeline • Collaborated closely with art directors, 3D artists, and the design team • Focused on visual consistency, functionality, and alignment with the game’s creative vision
2D Card Artist at Masterworks of Horror
June 29, 2026 - Present
• Designed and illustrated game cards inspired by classic horror literature • Created multiple concept iterations and thumbnails • Developed designs into full compositions and polished final renders • Collaborated closely with art directors, applying feedback to align with the game's vision • Matched a hand-drawn, semi-realistic art style featuring heavy hatching and dramatic lighting
2D Artist at Smoke Break
September 1, 2024 - May 1, 2025
Created concepts for unique props and assets for the game's cartoonish, whimsical world; produced initial sketches, design iterations, and detailed turnaround to support the 3D pipeline; collaborated with art directors, 3D artists, and the design team; focused on visual consistency, functionality, and alignment with the game's creative vision.
Freelance Graphic Designer at Mondo Coffee
May 1, 2025 - Present
Designed packaging layouts, icons, and production-ready graphics aligned with brand identity; created dielines and production files; developed Amazon product imagery increasing conversion rate through A/B testing; supported launch of three new SKUs; illustrated custom graphics and iconography to elevate shelf appeal and brand recognition.

Education

Bachelor's in Game & Entertainment Design at Otis College of Art and Design
August 1, 2022 - May 1, 2026
High School Diploma at Beverly Hills High School
August 1, 2018 - June 1, 2022
at Otis College of Art and Design
August 1, 2022 - May 1, 2026
Bachelor of Game & Entertainment Design at Otis College of Art and Design
August 1, 2022 - May 1, 2026
High School Diploma at Beverly Hills High School
January 1, 2018 - January 1, 2022

Qualifications

National Art Honors Society (NAHS) - Treasurer
January 1, 2021 - January 1, 2022
Congressional Art Competition - Second Place
January 11, 2030 - June 5, 2026
SAGE Awards - Game of the Year Winner
January 11, 2030 - June 5, 2026
Smoke Break! Collegiate Games Challenge - First Place (Interactive); Second Place (Cinematic)
August 1, 2025 - June 5, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education