I’m Salvatore Gurzi, a dedicated game and software programmer with hands-on experience in Unreal Engine 5 and Unity 3D. I thrive in cross-disciplinary teams to deliver robust gameplay features, tooling, and efficient networking. I enjoy turning art and design ideas into playable, polished experiences and continuously optimizing performance and UX.
I hold a Bachelor in Computer Engineering from Politecnico di Torino and a Master in Computer Graphics from Pontifícia Universidade Católica do Rio de Janeiro. I’m fluent in Italian and English with intermediate Portuguese, and I’m comfortable with Python, C# and C++ toolchains. My focus is on creating immersive, reliable gameplay systems, tooling, and scalable architectures for cross‑platform projects.
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