Hello! I'm Samuel Monceau, a sound designer and audio engineer with a passion for creating immersive soundscapes for video games, cinema, and podcasts. I collaborate with teams and solo projects on Upwork, NEXTALE, and Sharly Dubbing, handling SFX, ambience, field recording, editing, and post-production to help storytelling come alive. I'm highly meticulous, organized, and results-driven, with a friendly, collaborative approach. Fluent in French with strong English skills and a beginner level in Chinese, I excel at remote collaboration and on-site shoots, delivering high-quality audio that supports the narrative and engages listeners.

Samuel Monceau

Hello! I'm Samuel Monceau, a sound designer and audio engineer with a passion for creating immersive soundscapes for video games, cinema, and podcasts. I collaborate with teams and solo projects on Upwork, NEXTALE, and Sharly Dubbing, handling SFX, ambience, field recording, editing, and post-production to help storytelling come alive. I'm highly meticulous, organized, and results-driven, with a friendly, collaborative approach. Fluent in French with strong English skills and a beginner level in Chinese, I excel at remote collaboration and on-site shoots, delivering high-quality audio that supports the narrative and engages listeners.

Available to hire

Hello! I’m Samuel Monceau, a sound designer and audio engineer with a passion for creating immersive soundscapes for video games, cinema, and podcasts. I collaborate with teams and solo projects on Upwork, NEXTALE, and Sharly Dubbing, handling SFX, ambience, field recording, editing, and post-production to help storytelling come alive.

I’m highly meticulous, organized, and results-driven, with a friendly, collaborative approach. Fluent in French with strong English skills and a beginner level in Chinese, I excel at remote collaboration and on-site shoots, delivering high-quality audio that supports the narrative and engages listeners.

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Language

French
Fluent
English
Fluent
Chinese
Beginner

Work Experience

Sound Designer, Audio Engineer & Editor at Upwork (Freelance Platform)
January 1, 2023 - November 13, 2025
SFX and ambience creation & implementation for video game assets, immersive tours, experimental art projects; audio editing, cleaning, repair, and mix; podcast and audiobook production; audio post-production for various media.
Creator / Audio Engineer at NEXTALE Field Recording / NEXTALE Audio Sound Effects Library
January 1, 2023 - January 1, 2023
Field recording and development of a sound effects library; asset management and library curation from 2018 to 2023.
Field Recording / Audio Engineer at NEXTALE
January 1, 2017 - December 31, 2023
Field recording work and NEXTALE Audio Sound Effects Library development (2018-2023).
Audio Engineer & Sound Designer at NEXTALE
January 1, 2018 - December 31, 2023
Field recording and sound effects library production for NEXTALE (2018-2023).
Sound/Voice Design Creator at NEXTALE
January 1, 2017 - Present
Field Recording / NEXTALE Audio Sound Effects Library (2018-2023).

Education

Sound Engineer Diploma (AES) at Musitechnic
January 1, 2016 - January 1, 2016
Sound Design & Composition at Musitechnic
January 1, 2016 - January 1, 2016
High-School Diploma at Lycee J. Wittmer
January 1, 2007 - January 1, 2007
CFEM - Violin at Conservatory of Music and Dance of Macon
January 1, 2004 - January 1, 2004

Qualifications

Sound Engineer Diploma (AES) - Sound Design & Composition
January 11, 2030 - January 1, 2016
AES Certification
January 1, 2016 - November 29, 2025
AES - Sound Engineer Diploma
January 11, 2030 - January 1, 2016

Industry Experience

Gaming, Media & Entertainment, Professional Services, Software & Internet, Education