Hi, I’m Sandro, a digital artist and concept illustrator focused on fantasy, surrealism, sci-fi, and horror. I craft immersive worlds for games, film, and print, from character design to environment storytelling. I aim to evoke mood, atmosphere, and narrative through lighting, color, and composition. I have led art direction, designed game environments, and mentored students as an art tutor. I enjoy building visual systems and lore, delivering production-ready art that supports strong storytelling and memorable characters.

Sandro Sulakauri

Hi, I’m Sandro, a digital artist and concept illustrator focused on fantasy, surrealism, sci-fi, and horror. I craft immersive worlds for games, film, and print, from character design to environment storytelling. I aim to evoke mood, atmosphere, and narrative through lighting, color, and composition. I have led art direction, designed game environments, and mentored students as an art tutor. I enjoy building visual systems and lore, delivering production-ready art that supports strong storytelling and memorable characters.

Available to hire

Hi, I’m Sandro, a digital artist and concept illustrator focused on fantasy, surrealism, sci-fi, and horror. I craft immersive worlds for games, film, and print, from character design to environment storytelling. I aim to evoke mood, atmosphere, and narrative through lighting, color, and composition.

I have led art direction, designed game environments, and mentored students as an art tutor. I enjoy building visual systems and lore, delivering production-ready art that supports strong storytelling and memorable characters.

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Work Experience

Freelance Illustrator at Self-Employed
January 1, 2021 - October 26, 2025
Created book covers, illustrations, and game art for various projects, including boardgame illustration and design for Hidden Galaxy and Cosmotronix.
2D Illustrator/Concept Artist at Golden Fox
January 1, 2025 - October 26, 2025
Developed character and environment art, UI/UX and illustrations for the mobile game Guns & Fury.
Freelance Illustrator at Self-employed
January 1, 2021 - January 1, 2021
Created book covers, illustrations, and game art for various projects.
2D Illustrator/Concept Artist at Golden Fox
January 1, 2025 - January 1, 2025
Developed character and environment art, UI/UX and illustrations for the mobile game Guns & Fury.
2D Illustrator & Concept Artist at Golden Fox
February 1, 2021 - November 1, 2025
Spearheaded character and environment art for the mobile game Guns & Fury. Designed intuitive UI/UX elements and crafted promotional illustrations to drive player engagement.
Art Tutor at Styx Digital Art School
May 1, 2021 - May 1, 2023
Instructed students in fundamental and advanced digital art techniques. Guided students through comprehensive curriculum planning, focusing on painterly environment design and character creation.
Movie Production Designer & Art Director at Various Productions
January 1, 2016 - January 1, 2021
Art Director for Paratruper (Kartofilm Production) and Bee Fall (Dir. Vajiko Chachkhiani); Set Decorator for Heart (Dir. Vajiko Chachkhiani) and Comets (Dir. Tamar Shavgulidze).
Freelance Illustrator & Game Artist at Self-Employed
January 1, 2018 - Present
Lightcrawler mobile game assets: developing 2D visual assets including splash art, logos, and UI elements, with Unity integration for an upcoming PlayStore release. World-building & concept art for a dark fantasy project set in the 18th–19th century highlands. Board game illustration for Hidden Galaxy and Cosmotronix. Publishing & media: book covers and promotional artwork for independent projects.
Art Tutor at "Styx" Digital Art School
May 1, 2021 - May 1, 2023
Instructed students in fundamental and advanced digital art techniques. Guided curriculum planning, focusing on painterly environment design and character creation.
Production Designer & Art Director at Various Productions
January 1, 2016 - January 1, 2021
Led production design and art direction for multiple productions; served as Art Director for Paratruper and Bee Fall, and as Set Decorator for Heart and Comets.

Education

Bachelor of Arts in Movie Production Design at Tbilisi State Academy of Arts
January 1, 2012 - January 1, 2016
Bachelor of Arts in Movie Production Design at Tbilisi State Academy of Arts
January 1, 2012 - January 1, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Professional Services, Gaming, Education