Saraah Bikaï
Creative Technologist | Full-Stack Developer | XR & Immersive Systems Specialist
Saraah Bikaï is a creative technologist specializing in full-stack development, immersive media, and real-time 3D production pipelines. She builds across web, XR, and interactive systems, combining software engineering with spatial and experiential design.
Her technical background spans front-end and back-end development, including JavaScript, Ruby on Rails, Python, HTML/CSS, SQL, and Git-based workflows, with applied experience in CMS architecture, localization systems, and Agile production environments. She has contributed to large-scale digital platforms and global product launches in enterprise contexts.
She previously worked as a Web Production Specialist at Autodesk (2022–2025), where she supported high-traffic global campaigns and digital ecosystems. Her work included implementing and maintaining web pages from design assets, managing content structure within CMS frameworks, ensuring localization readiness across markets, and optimizing internal production pipelines. She contributed to major global initiatives including entertainment and cultural launches such as the Olympics, Notre Dame relaunch, and the Oscars, working within cross-functional engineering and creative teams.
She also has experience with international institutions, including the United Nations system (2022–2024), where she contributed to digital development, proposal production systems, and media outputs for UNDP West and Central Africa initiatives. Her work combined technical production with data-informed storytelling and stakeholder communication systems.
Her XR and real-time 3D expertise comes from advanced training and applied work in Unreal Engine, Unity, Blender, Cinema 4D, CLO 3D, Lens Studio, and Adobe Creative Suite, with a focus on virtual production, interactive environments, and spatial storytelling pipelines.
She has also worked in early-stage innovation environments such as Le Wagon (full-stack training) and XR-focused master’s programs, building end-to-end projects that integrate frontend interfaces, backend logic, and immersive visualization systems.
Core technical stack:
Frontend: JavaScript, HTML5, CSS3, React (conceptual), jQuery
Backend: Ruby on Rails, Python, SQL
Systems: Git, GitHub, Agile workflows, CMS platforms
XR / 3D: Unreal Engine, Unity, Blueprints, Blender, Cinema 4D, CLO 3D
Creative tooling: Figma, Adobe Suite (After Effects, Premiere Pro, Photoshop, Illustrator)
She works at the intersection of software engineering, immersive media pipelines, and production systems design, with a focus on scalable digital infrastructures and real-time interactive experiences.
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