Hi! I'm Kateryna. I am a 2D & Concept Artist with over 5 years of experience in digital art and 1 year in the indie game industry. My expertise lies in creating immersive environments, expressive characters, and intuitive UI/UX. I’m passionate about visual storytelling and ready to bring my skills to innovative game projects.

Kateryna Haidarzhy

Hi! I'm Kateryna. I am a 2D & Concept Artist with over 5 years of experience in digital art and 1 year in the indie game industry. My expertise lies in creating immersive environments, expressive characters, and intuitive UI/UX. I’m passionate about visual storytelling and ready to bring my skills to innovative game projects.

Available to hire

Hi! I’m Kateryna. I am a 2D & Concept Artist with over 5 years of experience in digital art and 1 year in the indie game industry.

My expertise lies in creating immersive environments, expressive characters, and intuitive UI/UX. I’m passionate about visual storytelling and ready to bring my skills to innovative game projects.

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Language

Polish
Advanced
Ukrainian
Fluent
Russian
Fluent
English
Advanced

Work Experience

Freelance 2D Artist / Illustrator at Freelance
January 1, 2021 - Present
Full character design pipeline: from silhouette development to final rendering; UI/UX and background assets.
Lead 2D Artist at Visual Novel project
January 1, 2025 - Present
Led 2D art production for a visual novel, including character concepts and full art pipeline across multiple assets.
2D Artist at 2D Indie Platformer
January 1, 2026 - Present
Created character concepts and environment art for an indie platformer; contributed to sprite sheets and UI assets.

Education

Bachelor of Game Design and Development at University of Information Technology and Management
January 1, 2023 - January 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet
    paper The house that waits - Visual novel
    I worked on the visual novel The House That Waits, contributing to both its artistic and narrative development. My role included designing and illustrating characters, such as the main protagonist Lisa and supporting cast, as well as creating storyboards for key scenes to establish composition, pacing, and emotional flow. I was also responsible for developing background art that helped shape the atmosphere and immersive quality of the story. Throughout the project, I contributed to defining a cohesive visual style, focusing on mood, storytelling clarity, and the overall emotional impact of the experience. resume illustrator

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