Available to hire
I’m a passionate Unity Client Engineer with over 3 years of experience in gameplay development, multiplayer networking, AI, rendering, and graphics programming.
I specialize in designing and optimizing scalable, high-performance cross-platform games, and I enjoy collaborating with multidisciplinary teams to craft engaging gameplay experiences.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Work Experience
AI/ Simulation Developer at The Simulator Company
September 1, 2025 - PresentDesigned and developed a backend web platform using React, .NET, and MongoDB. Implemented CI/CD pipelines using Github Actions to automate builds and deployments. Actively working on AR/VR simulation projects and immersive experiences.
Software Engineer I at Juego Studio Pvt Ltd.
August 1, 2021 - July 31, 2022Designed and implemented multiplayer networking solutions using Photon and Mirror. Worked on game performance profiling and optimization (reducing draw calls, memory footprint, and improving FPS stability). Developed custom shaders using Shader Graph and HLSL to improve visual effects. Created custom animation solutions for both UI and 3D assets, including skeletal animations and procedural motion. Conducted code reviews, debugging, and performance analysis to maintain high-quality standards. Collaborated with the art team to create 3D character models and animations.
Unity Developer at TwoPowerN Technologies Pvt Ltd.
June 1, 2019 - March 31, 2021Led development of cross-platform mobile and corporate-friendly games. Developed procedural animation systems and AI-driven NPC interactions. Created UI animations and transitions to improve player experience. Ensured robust Git-based version control and seamless integration with CI/CD pipelines.
Unity Developer at Cusmat Technologies Pvt Ltd.
January 1, 2019 - May 31, 2019Developed a VR-based industrial machine simulation game with physics-based interactions. Developed 3D assets pipeline, working with artists to streamline asset integration. Worked closely with stakeholders to meet real-world simulation accuracy requirements.
Education
M.Sc., Cloud and Enterprise Computing at Nottingham Trent University
January 11, 2030 - January 4, 2026B.Tech, Computer Science and Engineering at Lovely Professional University
January 11, 2030 - January 4, 2026M.Sc., Cloud and Enterprise Computing at Nottingham Trent University
January 11, 2030 - January 19, 2026B.Tech, Computer Science and Engineering at Lovely Professional University
January 11, 2030 - January 19, 2026Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Professional Services
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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