Hi, I’m Alexander Kyrylenko, a Berlin-based 3D artist specializing in high-poly and low-poly assets for games, cinematics, and real-time projects. I excel at clean topology, optimized UV layouts, baking textures, and PBR materials to create believable environments and characters. I enjoy collaborating across production pipelines, delivering assets that meet artistic and technical requirements. I can work independently or as part of a team, and I bring a hands-on approach to lighting, scene composition, and asset optimization.

Alexander Kyrylenko

Hi, I’m Alexander Kyrylenko, a Berlin-based 3D artist specializing in high-poly and low-poly assets for games, cinematics, and real-time projects. I excel at clean topology, optimized UV layouts, baking textures, and PBR materials to create believable environments and characters. I enjoy collaborating across production pipelines, delivering assets that meet artistic and technical requirements. I can work independently or as part of a team, and I bring a hands-on approach to lighting, scene composition, and asset optimization.

Available to hire

Hi, I’m Alexander Kyrylenko, a Berlin-based 3D artist specializing in high-poly and low-poly assets for games, cinematics, and real-time projects. I excel at clean topology, optimized UV layouts, baking textures, and PBR materials to create believable environments and characters.

I enjoy collaborating across production pipelines, delivering assets that meet artistic and technical requirements. I can work independently or as part of a team, and I bring a hands-on approach to lighting, scene composition, and asset optimization.

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Language

Ukrainian
Fluent
Russian
Fluent
English
Intermediate
German
Beginner

Work Experience

3D Artist at ArchiCGI
January 1, 2021 - January 1, 2025
Hard-surface and organic asset creation; clean topology and optimized geometry; UV unwrapping and texture baking; PBR texturing; game-ready asset optimization; environment and prop creation; lighting and scene composition.
Freelance / 3D Artist at Studio Meralyx (Remote)
January 1, 2020 - January 1, 2021
High-poly and low-poly modeling; interior visualization; creation of PBR textures; exterior and interior scene build; optimized assets for real-time applications; lighting and composition.

Education

Bachelor at Kyiv National University of Technologies and Design (KNUTD)
January 1, 2018 - January 1, 2022
Bachelor at Kyiv National University of Construction and Architecture (KNUCA)
January 1, 2017 - January 1, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet