I’m a passionate and creative 3D Artist with over five years of professional experience. I graduated from Cégep Limoilou and NAD-UQAC, and I specialize in producing high-quality, photorealistic renders using 3ds Max and V-Ray, with a strong focus on modeling, texturing, lighting and compositing. Throughout my career, I’ve worked on a wide range of visualization projects, including architectural imagery and urban environments, as well as real-time interactive experiences using Unity and Unreal Engine. I also have solid experience in image editing and visual optimization using Photoshop, Illustrator, and After Effects. Versatile, detail-oriented, and adaptable, I’m comfortable working across different visual styles and technical constraints. I strive to tell a story through each image and aim to create immersive visuals that enhance and elevate the projects I contribute to.

Sebastien Tremblay

I’m a passionate and creative 3D Artist with over five years of professional experience. I graduated from Cégep Limoilou and NAD-UQAC, and I specialize in producing high-quality, photorealistic renders using 3ds Max and V-Ray, with a strong focus on modeling, texturing, lighting and compositing. Throughout my career, I’ve worked on a wide range of visualization projects, including architectural imagery and urban environments, as well as real-time interactive experiences using Unity and Unreal Engine. I also have solid experience in image editing and visual optimization using Photoshop, Illustrator, and After Effects. Versatile, detail-oriented, and adaptable, I’m comfortable working across different visual styles and technical constraints. I strive to tell a story through each image and aim to create immersive visuals that enhance and elevate the projects I contribute to.

Available to hire

I’m a passionate and creative 3D Artist with over five years of professional experience. I graduated from Cégep Limoilou and NAD-UQAC, and I specialize in producing high-quality, photorealistic renders using 3ds Max and V-Ray, with a strong focus on modeling, texturing, lighting and compositing.

Throughout my career, I’ve worked on a wide range of visualization projects, including architectural imagery and urban environments, as well as real-time interactive experiences using Unity and Unreal Engine. I also have solid experience in image editing and visual optimization using Photoshop, Illustrator, and After Effects.

Versatile, detail-oriented, and adaptable, I’m comfortable working across different visual styles and technical constraints. I strive to tell a story through each image and aim to create immersive visuals that enhance and elevate the projects I contribute to.

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Language

French
Fluent
English
Intermediate

Work Experience

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Education

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Qualifications

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