Available to hire
Hi, I’m Faith Scarborough—a Technical Artist and Animator who loves bridging art and engineering. I specialize in character rigging, deformation, and skin weights, using Maya and Unreal Engine to bring assets to life while keeping a sharp eye on pipeline efficiency and visual fidelity.
I enjoy collaborating with artists and engineers to build robust tools, refine workflows, and troubleshoot issues across asset setup, cloth simulation, and dynamic effects. I’m passionate about delivering polished characters for games and animated projects, while continuously improving the quality and efficiency of the work through documentation and reusable tooling.
Experience Level
Language
English
Fluent
Work Experience
Education
Bachelor of Science at Champlain College
January 11, 2030 - December 16, 2025Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Experience Level
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