Christopher Schenck CV 2001 Club Center Drive Unit 3102 Sacramento CA 95835 _Phone details not available. Sign in: https://www.twine.net/signup_ _Email not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_ Christopher Schenck is: Excellent traditional and digital drawing and painting skills Well-organized and a good communicator Strong in high-pressure production environments Adaptable and meets changing production needs Self-motivated and self-reliant Focused on results Able to problem-solve to meet or surpass expectations Vast reservoir of knowledge and experience from tiny projects to massive undertakings. At home in the production environment; enjoys working with and leading teams. Understanding of game, animation, and publishing pipelines. Stories are what grab us and connect us with ourselves and each other. Putting the story first and developing the look and feel of each project is what motivates me to do my best. I never want to turn in something ‘good enough’. I strive for excellence and growth, and I encourage the same in others. Current: Project Manager, Rogues’ Kingdom comic series Inker/colorist, Rogues’ Kingdom Writer/Artist, Strange E. Strange comic series Previously: Director, School of Game Design, Academy of Art University Educator, School of Illustration, Academy of Art University Art Director, Multiverse Game Platform Lead Story Artist, Electronic Arts Storyboard Artist Storyboard Revisionist Comics Penciler/inker/colorist Companies Odd Bot/Disney Warner Brothers TV Animation Film Roman/Marvel Cartoon Network Midland Productions Spunky Productions Hasbro Entertainment Chronicle Books DC Comics Dark Horse Comics Academy of Art University Shows Disenchantment Muppet Babies Batman Beyond Scooby Doo Mystery Incorporated Ultimate Spider-Man DC Super-Hero Girls Stretch Armstrong G. I. Joe Renegades Secret Saturdays Robots of Mars (unreleased) Carboy Canyon (web) Little Don (Web) Books Tarzan - Dark Horse Enemy - Dark Horse Life, The Universe, and Everything - DC Challengers of the Unknown - DC Amber: The guns of Avalon - DC Dark Horse Presents: The Egg Jurassic Park - Mighty Chronicles Terminator II - Mighty Chronicles Mask of Zorro - Mighty Chronicles Abraxa the Unchained (self-published) Strange E. Strange (self-published) Games The Lord of the Rings; The Return of the King James Bond; From Russia With Love Multiverse Places (unreleased) Multiverse Kothuria (unreleased) School Academy of Art College BFA/Illustration University of San Francisco BFA/Liberal Arts

schenck001

Christopher Schenck CV 2001 Club Center Drive Unit 3102 Sacramento CA 95835 _Phone details not available. Sign in: https://www.twine.net/signup_ _Email not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_ Christopher Schenck is: Excellent traditional and digital drawing and painting skills Well-organized and a good communicator Strong in high-pressure production environments Adaptable and meets changing production needs Self-motivated and self-reliant Focused on results Able to problem-solve to meet or surpass expectations Vast reservoir of knowledge and experience from tiny projects to massive undertakings. At home in the production environment; enjoys working with and leading teams. Understanding of game, animation, and publishing pipelines. Stories are what grab us and connect us with ourselves and each other. Putting the story first and developing the look and feel of each project is what motivates me to do my best. I never want to turn in something ‘good enough’. I strive for excellence and growth, and I encourage the same in others. Current: Project Manager, Rogues’ Kingdom comic series Inker/colorist, Rogues’ Kingdom Writer/Artist, Strange E. Strange comic series Previously: Director, School of Game Design, Academy of Art University Educator, School of Illustration, Academy of Art University Art Director, Multiverse Game Platform Lead Story Artist, Electronic Arts Storyboard Artist Storyboard Revisionist Comics Penciler/inker/colorist Companies Odd Bot/Disney Warner Brothers TV Animation Film Roman/Marvel Cartoon Network Midland Productions Spunky Productions Hasbro Entertainment Chronicle Books DC Comics Dark Horse Comics Academy of Art University Shows Disenchantment Muppet Babies Batman Beyond Scooby Doo Mystery Incorporated Ultimate Spider-Man DC Super-Hero Girls Stretch Armstrong G. I. Joe Renegades Secret Saturdays Robots of Mars (unreleased) Carboy Canyon (web) Little Don (Web) Books Tarzan - Dark Horse Enemy - Dark Horse Life, The Universe, and Everything - DC Challengers of the Unknown - DC Amber: The guns of Avalon - DC Dark Horse Presents: The Egg Jurassic Park - Mighty Chronicles Terminator II - Mighty Chronicles Mask of Zorro - Mighty Chronicles Abraxa the Unchained (self-published) Strange E. Strange (self-published) Games The Lord of the Rings; The Return of the King James Bond; From Russia With Love Multiverse Places (unreleased) Multiverse Kothuria (unreleased) School Academy of Art College BFA/Illustration University of San Francisco BFA/Liberal Arts

Available to hire

Christopher Schenck CV

2001 Club Center Drive
Unit 3102
Sacramento CA 95835
Phone details not available. Sign in: https://www.twine.net/signup
Email not available. Sign in: https://www.twine.net/signup
Website not available. Sign in: https://www.twine.net/signup
Website not available. Sign in: https://www.twine.net/signup
Website not available. Sign in: https://www.twine.net/signup

Christopher Schenck is:

Excellent traditional and digital drawing and painting skills
Well-organized and a good communicator
Strong in high-pressure production environments
Adaptable and meets changing production needs
Self-motivated and self-reliant
Focused on results
Able to problem-solve to meet or surpass expectations

Vast reservoir of knowledge and experience from tiny projects to massive undertakings. At home in the production environment; enjoys working with and leading teams. Understanding of game, animation, and publishing pipelines.

Stories are what grab us and connect us with ourselves and each other. Putting the story first and developing the look and feel of each project is what motivates me to do my best. I never want to turn in something ‘good enough’. I strive for excellence and growth, and I encourage the same in others.

Current:
Project Manager, Rogues’ Kingdom comic series
Inker/colorist, Rogues’ Kingdom
Writer/Artist, Strange E. Strange comic series

Previously:
Director, School of Game Design, Academy of Art University
Educator, School of Illustration, Academy of Art University
Art Director, Multiverse Game Platform
Lead Story Artist, Electronic Arts
Storyboard Artist
Storyboard Revisionist
Comics Penciler/inker/colorist

Companies
Odd Bot/Disney
Warner Brothers TV Animation
Film Roman/Marvel
Cartoon Network
Midland Productions
Spunky Productions
Hasbro Entertainment
Chronicle Books
DC Comics
Dark Horse Comics
Academy of Art University

Shows
Disenchantment
Muppet Babies
Batman Beyond
Scooby Doo Mystery Incorporated
Ultimate Spider-Man
DC Super-Hero Girls
Stretch Armstrong
G. I. Joe Renegades
Secret Saturdays
Robots of Mars (unreleased)
Carboy Canyon (web)
Little Don (Web)

Books
Tarzan - Dark Horse
Enemy - Dark Horse
Life, The Universe, and Everything - DC
Challengers of the Unknown - DC
Amber: The guns of Avalon - DC
Dark Horse Presents: The Egg
Jurassic Park - Mighty Chronicles
Terminator II - Mighty Chronicles
Mask of Zorro - Mighty Chronicles
Abraxa the Unchained (self-published)
Strange E. Strange (self-published)

Games
The Lord of the Rings; The Return of the King
James Bond; From Russia With Love
Multiverse Places (unreleased)
Multiverse Kothuria (unreleased)

School
Academy of Art College
BFA/Illustration
University of San Francisco
BFA/Liberal Arts

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Work Experience

Add your work experience history here.

Education

BFA at Academy of Art University
February 1, 1982 - November 12, 1986
specializing in Editorial Illustration
BA at SFU
February 1, 1982 - November 12, 1986
Double degree with University of San Francisco Liberal Arts
BFA at Academy of Art College
February 1, 1982 - November 12, 1986
specializing in Editorial Illustration

Qualifications

Associate Professor Academy of Art
September 5, 1996 - June 2, 2021
Over twenty years of educational experience in multiple disciplines; Color Theory, Game Design, Figurative Arts

Industry Experience

Gaming, Education
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    uniE621 Desert Color Harmony #4
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