I'm a detail-oriented designer with over a decade of professional experience. I currently work in the CPG industry designing injection molded and plush pet toys. I have a high level of technical proficiency in 3D Design, Graphic Design, Motion Graphics, and Photo Editing. I thrive in fast-paced environments and have a passion for innovation and cultivating new products from inception to delivery. In previous roles at Caitec, Johns Hopkins University – School of Ophthalmology, and Mosaic Learning, I designed and deployed products and software—from physical toys to VR/AR experiences—using Unity and C# to bring ideas to life. I enjoy collaborating with cross-functional teams and driving products from concept to delivery.

Sean Mauney

I'm a detail-oriented designer with over a decade of professional experience. I currently work in the CPG industry designing injection molded and plush pet toys. I have a high level of technical proficiency in 3D Design, Graphic Design, Motion Graphics, and Photo Editing. I thrive in fast-paced environments and have a passion for innovation and cultivating new products from inception to delivery. In previous roles at Caitec, Johns Hopkins University – School of Ophthalmology, and Mosaic Learning, I designed and deployed products and software—from physical toys to VR/AR experiences—using Unity and C# to bring ideas to life. I enjoy collaborating with cross-functional teams and driving products from concept to delivery.

Available to hire

I’m a detail-oriented designer with over a decade of professional experience. I currently work in the CPG industry designing injection molded and plush pet toys. I have a high level of technical proficiency in 3D Design, Graphic Design, Motion Graphics, and Photo Editing. I thrive in fast-paced environments and have a passion for innovation and cultivating new products from inception to delivery.

In previous roles at Caitec, Johns Hopkins University – School of Ophthalmology, and Mosaic Learning, I designed and deployed products and software—from physical toys to VR/AR experiences—using Unity and C# to bring ideas to life. I enjoy collaborating with cross-functional teams and driving products from concept to delivery.

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Experience Level

Work Experience

Product Designer at Caitec Inc.
January 1, 2024 - Present
Designed and deployed new pet products across multiple product lines; created private branded natural rubber pet toys for Chewy’s internal product line; developed product packaging and product renders for sales and new business development; utilized efficient manufacturing and design processes to drive lower production costs.
VR Developer at Johns Hopkins University – School of Ophthalmology
January 1, 2023 - January 1, 2024
Responsible for the development of VR applications and data collection protocols; successfully released VR software to support ongoing research derived from an NIH grant; designed and developed interactive software using Unity and C# custom code.
XR Solutions Architect at Mosaic Learning
January 1, 2016 - January 1, 2022
Served as the company’s XR Solutions Architect to develop & prototype new business; supported the Executive Sales Team through business proposal development; delivered AR & VR software solutions across multiple platforms; designed and developed interactive software using Unity and C# custom code.

Education

BFA at Academy of Art University
January 1, 2007 - February 10, 2026

Qualifications

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Industry Experience

Consumer Goods, Software & Internet, Healthcare, Education, Media & Entertainment