Designer and developer focused on telling stories that create connections. Three titles published to public storefronts as sole or lead designer, including a VR narrative experience covered by four national media outlets. Comfortable across the full cycle, from user research and prototyping in Figma to implementation in Unity, C#, and React.

Sebastian Carrasco

Designer and developer focused on telling stories that create connections. Three titles published to public storefronts as sole or lead designer, including a VR narrative experience covered by four national media outlets. Comfortable across the full cycle, from user research and prototyping in Figma to implementation in Unity, C#, and React.

Available to hire

Designer and developer focused on telling stories that create connections. Three titles published to public storefronts as sole or lead designer, including a VR narrative experience covered by four national media outlets. Comfortable across the full cycle, from user
research and prototyping in Figma to implementation in Unity, C#, and React.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Language

Spanish; Castilian
Fluent
English
Fluent

Work Experience

VR Narrative Experience (Owner: Design + Development) at A Través del Iris
May 18, 2026 - Present
Owned game design, UX/UI, narrative systems, and C# implementation for a solo VR experience released on two storefronts (Meta Horizon Store and SideQuest). Built a blink-based interaction mechanic (“Blink to Think”) with modular narrative triggers and dynamic lighting, and shipped accessibility at launch (multiple languages, colorblind mode, subtitles, progressive save).
Awareness Platform (Design + Development) at Machángara Nos Une
February 15, 2026 - Present
Designed and developed a responsive website for a river restoration initiative supported by 20+ organizations. Built to support a campaign covered by national press, including El Universo.
Graphic Designer, Interactive Media Design Program at Universidad San Francisco de Quito
January 1, 2026 - Present
Redesigned the program’s visual identity for social media to improve consistency and professionalism. Produced content highlighting program projects and optimized feed aesthetics and strategy.
Emotional Journal App (UX/UI + Interface Delivery) at sienna
December 31, 2025 - Present
Led UX/UI from user research through to published interfaces for a mood tracking app on both mobile stores. Reorganized emotion input into five core families and designed daily, weekly, and monthly pattern views.
VR Rhythm Game (Development + Interaction Timing) at Daydream Cousine
December 12, 2025 - Present
Developed a VR rhythm game that synchronizes ingredient movement to the musical beat for frame-accurate timing. Tuned VR tool interactions using VR Interaction Framework and published on SideQuest.
Webmaster Intern at Universidad San Francisco de Quito
September 1, 2025 - Present
Maintains the official website using Drupal, ensuring consistency and accessibility across academic departments. Manages users and permissions in the CMS to improve security and streamline the content publication workflow.
Designer and Web Developer (Platform for Voice Actors) at DubbiDan
January 1, 2025 - May 31, 2025
Created visual identity and high-fidelity wireframes for a voice-actor platform. Implemented an MVC architecture using the MERN stack to support scalable profile and portfolio management.
Designer and Developer (Freelance) at S&C (Software & Creativity)
August 1, 2023 - Present
Designs and develops interactive products under a personal brand, covering game design, UX/UI, and implementation. Delivers brand identity and web work for clients in Ecuador, including Comicon Ecuador and two USFQ student clubs, focusing on user-centered interaction and visual consistency.

Education

Bachelor in Interactive Media Design at Universidad San Francisco de Quito
August 1, 2023 - July 31, 2026
Computer Science at Universidad San Francisco de Quito
August 1, 2021 - May 31, 2023

Qualifications

Foundations of User Experience (UX) Design
February 1, 2024 - August 31, 2026

Industry Experience

Gaming, Education, Non-Profit Organization, Media & Entertainment, Software & Internet