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Sebastian Latka

Available to hire

I am a motivated and detail-oriented software developer with over five years of experience in game development using Unity and C.

About

I am a motivated and detail-oriented software developer with over five years of experience in game development using Unity and C#. I design and deploy mobile and desktop applications with a focus on procedural world generation, bug diagnosis, and user engagement. I’m passionate about turning ideas into fun, polished experiences and I enjoy collaborating across teams to ship high-quality products.

I thrive in fast-paced, time-sensitive environments and pride myself on delivering robust code and thoughtful UX. My strengths include clear communication, effective problem-solving, and a commitment to creating engaging player experiences through well-crafted gameplay, visuals, and interfaces.

  • 6 years' experience
  • Joined December 2025

Languages

  • EnglishFluent

Industry experience

  • Gaming
  • Software & Internet
  • Computers & Electronics
  • Media & Entertainment

Work experience

Unity Mobile Developer · AdknownAug 2025 – Dec 2025 · 5 mos

Developed 7 complete mobile games end-to-end within rapid development cycles. Led full-cycle game production from concept and gameplay design to asset creation, coding, testing, and deployment. Designed game art and UI/UX to maintain a cohesive visual identity and player-friendly interfaces.

Game Developer (Personal Project) · Rise of AnuraJan 2021 – Present · 5 yrs 11 mos

Designed and developed a unique frog character with engaging animations and interactions. Implemented procedural world generation to create dynamic and replayable environments. Developed AI-driven enemies and an immersive combat system for challenging gameplay. Created and integrated custom assets to enhance visual storytelling and bring the game world to life.

Game Developer · BlockyBounceMar 2020 – Aug 2020 · 6 mos

Designed, developed, and published a 2D vertical platformer for Android and iOS. Created intuitive jump and directional movement controls, implemented enemy interactions, and integrated collectibles with an in-app leaderboard API. Connected Unity Ads and in-app purchases for ad removal and exclusive skins. Implemented overall game logic and optimized performance across devices.

Education

Diploma in Computer Programmer · Conestoga College2030 – 2025

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