I am Sebastian Pavone Cao, born on 1974-08-09, currently living in Necochea, Buenos Aires, Argentina. I am a senior character animator with extensive skills in 3D modeling, shading, lighting, compositing, and rigging using tools such as 3ds Max, Blender, and Maya. With decades of experience, I’ve worked on a variety of projects in freelance capacity as well as with established companies worldwide.
My professional journey includes creative roles involving character design, 3D simulations including fluids and particles, and strong compositing skills. I am passionate about animation and 3D art and always open to new opportunities both freelance and permanent, leveraging my extensive technical expertise alongside artistic vision to bring compelling characters and stories to life.
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