2D animator based in Melbourne who specializes in (but not limited to) hand-drawn effects work and wings (yes, wings). Experienced collaborating with teams, meeting client revision needs, and delivering work across short, time-boxed production schedules. Open to short/long-term projects, freelance opportunities, and studio roles.
Skilled in both animation and interface design, with production experience spanning social-media releases and game development projects using professional softwares such as ToonBoom Harmony, After Effects, Photoshop and more. Comfortable communicating across English, Chinese, and Japanese to support international teams and pipelines.
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