Available to hire
Hello! I’m Setthakriti, a senior game software engineer based in Bangkok with 6+ years in the game development industry. I specialize in C#, Unity, full-cycle game development, prototyping, gameplay systems, AI, and UI/UX design, delivering engaging experiences across mobile and PC platforms.
I enjoy collaborating with cross-functional teams, designing reusable modules, leading R&D efforts, and shipping features with performance in mind. I’m adaptable, creative, and passionate about turning ideas into polished games while maintaining clean code and strong documentation.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Advanced
Thai
Advanced
Work Experience
Senior Software Engineer at Playbux
June 1, 2023 - August 1, 2024Server-authoritative multiplayer gameplay features; server–client architecture design; Jenkins pipeline development for Unity.
Mid-Level Software Engineer at HotPlay
January 1, 2022 - April 1, 2023In-game advertising, game production and monetization; contributed gameplay features, refactoring, bug fixes, UI handling, and Jenkins deployment pipeline.
Game Developer at GameSpace Inc
May 1, 2019 - December 1, 2022Core game feature development; quest systems; flexible interactions; localization; object placement with fine-tuned gameplay; built at-from-scratch 2D Unity animation library; supported UI and gameplay features.
Junior Software Engineer at PocketLab Games
January 1, 2019 - April 1, 2019Game feature development; infinite runner booster; frontend implementation; 2D UI animation; prototyping; bug fixes.
Junior Software Engineer at Lume Studio
February 1, 2018 - December 1, 2018Game feature development; item collecting puzzle; line drawing puzzle; bug fixes; 2D UI paging; refactoring Unity assets; tween-based gameplay features.
Mid Level Software Engineer at HotPlay Co., Ltd
January 1, 2022 - April 1, 2023In-game advertising integration, game production and monetization features; development of gameplay features and tooling.
Game Developer at Game Space Inc
May 1, 2019 - December 1, 2022Core game feature development; built full quest system; localization; object placement; UI; prototyping; cross-platform considerations; debugging and performance tuning.
Junior Game Developer at Playlab Games
January 1, 2019 - April 1, 2019Game feature development; infinite runner booster systems; front-end UI implementation; 2D animation coding with DoTween; prototyping.
Senior Level Software Engineer at Playbux
June 1, 2023 - August 1, 2024Server-authoritative multiplayer gameplay features; server-client architecture design; Jenkins pipeline development for Unity; collaboration with designers and QA to ship features.
Junior Software Engineer at Playlab Games
January 1, 2019 - April 1, 2019Prototype and game feature development; front-end/UI work; bug fixes; rapid iteration.
Education
Bachelor's Degree in Digital Innovation Technology (Computer Games & Multimedia) at Rangsit University
January 11, 2030 - January 1, 2019Bachelor's degree in Digital Innovation Technology with specialization in Computer Games Multimedia at Rangsit University
January 11, 2030 - January 1, 2019Bachelor's degree in Digital Innovation Technology, specialized in Computer Games Multimedia at Rangsit University
January 11, 2030 - January 1, 2019Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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