Henry Pollard is a games art graduate and concept artist specialising in character concept art and dark fantasy aesthetics. He’s passionate about creating personality-driven designs for games and enjoys developing strong visual ideas that translate well into gameplay art direction. He brings strong teamwork and communication skills from hospitality and group work, and thrives in fast-paced environments. With efficient, industry-standard workflows and a problem-solving mindset, Henry focuses on producing consistent, high-quality results while supporting creative collaboration.

Henry Pollard

Henry Pollard is a games art graduate and concept artist specialising in character concept art and dark fantasy aesthetics. He’s passionate about creating personality-driven designs for games and enjoys developing strong visual ideas that translate well into gameplay art direction. He brings strong teamwork and communication skills from hospitality and group work, and thrives in fast-paced environments. With efficient, industry-standard workflows and a problem-solving mindset, Henry focuses on producing consistent, high-quality results while supporting creative collaboration.

Available to hire

Henry Pollard is a games art graduate and concept artist specialising in character concept art and dark fantasy aesthetics. He’s passionate about creating personality-driven designs for games and enjoys developing strong visual ideas that translate well into gameplay art direction.

He brings strong teamwork and communication skills from hospitality and group work, and thrives in fast-paced environments. With efficient, industry-standard workflows and a problem-solving mindset, Henry focuses on producing consistent, high-quality results while supporting creative collaboration.

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Work Experience

Multiplayer group – Character Concept Brief (Character Concept)
September 1, 2025 - October 1, 2025
Worked on a simple character concept based on a given brief. Developed a fast and efficient greyscale-to-colour workflow and produced concept art for review within a group setting.
Art Lead (Studio Based Project) – Building Alliances
November 1, 2024 - January 31, 2025
Served as an Art Lead in a university group project, supporting team alignment and workflow planning. Coordinated efforts to keep everyone on the same page and helped establish workflows that produced consistent outcomes across the team.
Character Concept art & Illustration (Deadzone Minifigure -line review) at Mantic Games
January 1, 2024 - December 31, 2025
Created multiple character concepts for review for the Deadzone Minifigure line. Produced 2 illustrations and identified weaknesses in the process, refining workflow to improve consistency and output quality over time.

Education

Ba (Hons) Games art at Nottingham Trent University
January 1, 2023 - January 1, 2026
BTEC Level 3 in Games Art at Confetti Institute of Creative Technologies
January 1, 2021 - January 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Travel & Hospitality