I am a passionate graphic artist with over 16 years of experience in the animation and game industries. My journey began in 2002 when I entered art school, which laid the foundation for my career in concept and illustration. In 2007, I took on the supervisor role for my first 2D animated TV series, a challenging yet rewarding experience that fueled my curiosity for character design.
By 2010, I had fully immersed myself in this area, continuously expanding my knowledge and skills. In 2019, I served as a senior concept character artist for a 3D animated feature film, Dolphin Boy, further honing my expertise. Throughout my career, I have held positions as a senior character concept artist and art director, allowing me to contribute creatively and lead projects effectively. I am committed to pushing the boundaries of my craft and delivering compelling visual narratives.
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