Shawn M. Hayes
Hi, I’m Shawn M. Hayes.
About
Hi, I’m Shawn M. Hayes. I’m a gameplay programmer and software developer with over seven years of experience building robust code and multiplayer features for studios, startups, and indie teams. I’ve led engineering efforts to fix systemic bugs, ship new features within budget, and mentor junior engineers to maintain high-quality code and healthy team dynamics.
I thrive on collaborating across disciplines to create engaging, fun gameplay experiences and to build scalable tech and build pipelines. I enjoy turning ambitious design ideas into solid, repeatable systems that players can enjoy at scale.
- 9 years' experience
- Joined July 2025
Industry experience
- Gaming
- Software & Internet
- Education
- Government
- Media & Entertainment
- Professional Services
More experts in Philadelphia, United States
- Back-End Developers for hire in Philadelphia, United States
- Designers for hire in Philadelphia, United States
- Developers for hire in Philadelphia, United States
- Front-End Developers for hire in Philadelphia, United States
- Full Stack Developers for hire in Philadelphia, United States
- Game Designers for hire in Philadelphia, United States
- Game Developers for hire in Philadelphia, United States
- Programmers for hire in Philadelphia, United States
Work experience· 17 roles
Led a team of 3 engineers to implement features requested by the CEO, including social media integration, Bluetooth reading/writing, online multiplayer, and real-money transactions. Created a multiplayer VR game for use with stationary bikes (Unity + Meta Quest) and integrated our stack with the Meta Quest companion app. Designed and programmed the Unity client on top of a .NET middleware/backend, including social features like chat, ride posts, and cross-application integrations.
Led a team of engineers to improve game functionality, fix bugs, and deliver regular content updates to boost engagement; released a new game mode that doubled concurrent players and improved Steam reviews to Very Positive; implemented major architectural changes addressing systemic bugs and improving quality of life; contributed to Pokemon Trading Card Game Online with up to 10,000 concurrent users.
Led a team of 3 engineers to implement features including social media integration, Bluetooth IO, online multiplayer, and real-money transactions; created a multiplayer bicycle VR game for Meta Quest using Unity and a .NET backend; integrated with the Quest companion app; designed and programmed the Unity client on top of middleware.
Education
Hire Shawn M. Hayes today
Post a job and invite Shawn, or contact them directly. No hidden commission.















