I have recently graduated from Futureworks with a first-class Bachelor Degree in Game Art. I have specalised in environment and prop design. I have sufficient skills and knowledge in creating game ready assets that are accurate and highly detailed. My skills in environment art are wide range, as I can naturally visualise what needs to be added and what will be most impactful from artistic perspective, this includes thumbnails, staging the scene, lighting, camera lens and post-production. I can build a scene using modular assets, so its efficient in engine and easily variable if changes need to be made. I am confident in what I create, hard working and strive to keep improving my craft.
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