Available to hire
Hi, I’m Shehzad Saleem, a senior game engineer with 10+ years of experience building and shipping live multiplayer and mobile games using Unity and C#. I specialize in architecting scalable multiplayer systems, live-service backends, and AI-powered gameplay experiences, while mentoring teams and fostering engineering excellence.\n\nI lead cross-functional teams across iOS, Android, and WebGL, optimize performance, and drive end-to-end feature delivery from design through post-launch maintenance. I’m passionate about practical AI integration, performance profiling, and reusable frameworks that accelerate delivery across studios.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
Urdu
Fluent
English
Advanced
Work Experience
Lead Mobile Developer at Software Alliance
August 1, 2019 - PresentLed multiple game and app projects; strategized and implemented features leveraging IDEs, AI/VR concepts, and modern tech stacks. Drove delivery of high-quality mobile products on iOS and Android.
Hyper Casual Game Developer at The Gaminators Group
February 1, 2019 - July 31, 2019Designed and developed reusable software components; created rapid prototypes for hyper-casual games; wrote test plans and scripts to remove redudancy and improve pipelines.
Junior Game Developer at Eventual Solutions
December 1, 2016 - January 31, 2019Gained hands-on experience with Unity, C#, and JavaScript; built small casual games with core game logic; pitched new ideas and shipped games to Google Play.
App Developer at Play Sailing
July 1, 2021 - PresentShipping across multiple platforms (iOS, Android, WebGL) using Unity; contributed to cross-platform mobile game development and integration.
Game Developer at Chase Race e-Sport
November 1, 2019 - November 30, 2019Implemented multiplayer gameplay using Photon Unity Networking (PUN); managed lobby, player joins, and race logic; designed gameplay flow and balance.
Lead Game Engineer (Unity / C#) at Software Alliance
August 1, 2019 - PresentSpearheaded engineering of 6+ live Unity titles across iOS, Android, and WebGL; owned gameplay systems end-to-end from design through post-launch maintenance; mentored 5+ engineers; architected cross-platform multiplayer using PUN2, Photon Fusion, and Mirror Networking; optimized rendering and memory usage; maintained live products with strong ratings; integrated multilingual AI learning game with Whisper, LLMs, ElevenLabs voice synthesis, and real-time lip-sync across 3 languages.
Game Developer at Logicon
June 1, 2018 - February 1, 2019Crafted 3+ game products from scratch; implemented progression mechanics, combat logic, and state management; delivered 2 titles with client sign-off on first review; produced 4 client-facing cinematics using Cinemachine, Timeline, and Animator Blend Trees.
Education
Bachelor of Science in Computer Science at University of Sargodha
January 11, 2030 - January 1, 2012Bachelor of Science in Computer Science (BSCS) at University of Sargodha
January 1, 2012 - January 1, 2016Qualifications
Unity Certified Professional: Programmer
January 11, 2030 - June 9, 2026iOS & Swift — The Complete iOS App Development Bootcamp
January 11, 2030 - June 9, 2026Industry Experience
Gaming, Software & Internet, Media & Entertainment, Professional Services
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Hire a Video Editor
We have the best video editor experts on Twine. Hire a video editor in Lahore today.