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Vitalii Shuliar

Available to hire

I am a 2D game artist with four years of experience creating stylized artwork and isometric assets for mobile casual games.

About

I am a 2D game artist with four years of experience creating stylized artwork and isometric assets for mobile casual games. My work includes buildings, props, decorations, icons, UI elements, marketing artwork, app store visuals, and social media creatives. I am comfortable working within established visual styles and use Photoshop, Illustrator, Blender, ZBrush, Figma, Unity, and other creative tools to deliver polished, game-ready assets.

I also bring strong leadership and collaboration skills from leading teams of up to 10 artists across multiple projects. I enjoy mentoring artists, developing style guides, improving production workflows, reviewing deliverables, and maintaining consistent visual quality. I have worked with international clients and am especially interested in creating engaging game art and efficient visual solutions for creative teams.

  • 16 years' experience
  • Joined November 2026

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet

Work experience· 12 roles

Marketing Artist · GoodVilleMay 2026 – Present · 7 mos

Created promotional artwork, in-game offers, offer icons, seasonal campaign assets, app store screenshots, app icons, Instagram creatives, in-game pass visuals, and character cutouts for animation. Designed isometric dispenser assets, built reusable PSD templates, adapted artwork across formats, and used GPT Image and Nano Banana to support production while manually refining generated elements.

2D Artist (Freelance) · FreelanceJun 2024 – Mar 2025 · 10 mos

Created stylized isometric environment assets, primarily houses and decorations, for a casual mobile game. Followed an established visual style, maintained technical consistency, worked independently on clearly scoped tasks, and delivered clean, organized Photoshop files.

2D Artist (Freelance) · AAA Game Art StudioMay 2024 – Mar 2025 · 11 mos

Created isometric environment assets (mostly houses and decorations) for a casual mobile game. Followed existing visual style requirements and ensured technical consistency. Worked independently on scoped tasks using reference-based input and delivered organized, game-ready Photoshop files aligned with the client’s direction.

Lead Artist · Island Hoppers: Farm AdventureJun 2023 – May 2024 · 1 yr
Lead Artist · Playtika – Best Fiends (Match-3 Puzzle Game)May 2023 – Oct 2023 · 6 mos
Lead Artist · Nexters (unreleased project)Nov 2022 – May 2023 · 7 mos
Lead Artist · Belka Games (unannounced projects)Apr 2022 – Jan 2023 · 10 mos
Lead Artist · AAA Game Art StudioFeb 2022 – May 2024 · 2 yrs 4 mos

Education

High School Diploma · Kalush Lyceum No. 32007 – 2018
High School Diploma · Kalush Lyceum No. 32007 – 2018

Certifications and awards· 8

ArtCraft – ZBrush (course, continued)2021 – 2026
ArtCraft – 2D Render2021 – 2026
ArtCraft – Anatomy2020 – 2026
Digital Drawing / ArtCraft – Digital Drawing Fundamentals of Photoshop for artists2019 – 2026

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