Vitalii Shuliar
I am a 2D game artist with four years of experience creating stylized artwork and isometric assets for mobile casual games.
About
I am a 2D game artist with four years of experience creating stylized artwork and isometric assets for mobile casual games. My work includes buildings, props, decorations, icons, UI elements, marketing artwork, app store visuals, and social media creatives. I am comfortable working within established visual styles and use Photoshop, Illustrator, Blender, ZBrush, Figma, Unity, and other creative tools to deliver polished, game-ready assets.
I also bring strong leadership and collaboration skills from leading teams of up to 10 artists across multiple projects. I enjoy mentoring artists, developing style guides, improving production workflows, reviewing deliverables, and maintaining consistent visual quality. I have worked with international clients and am especially interested in creating engaging game art and efficient visual solutions for creative teams.
- 16 years' experience
- Joined November 2026
Skills· 19
Languages
- UkrainianFluent
- EnglishAdvanced
- NorwegianIntermediate
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
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Work experience· 12 roles
Created promotional artwork, in-game offers, offer icons, seasonal campaign assets, app store screenshots, app icons, Instagram creatives, in-game pass visuals, and character cutouts for animation. Designed isometric dispenser assets, built reusable PSD templates, adapted artwork across formats, and used GPT Image and Nano Banana to support production while manually refining generated elements.
Created stylized isometric environment assets, primarily houses and decorations, for a casual mobile game. Followed an established visual style, maintained technical consistency, worked independently on clearly scoped tasks, and delivered clean, organized Photoshop files.
Created isometric environment assets (mostly houses and decorations) for a casual mobile game. Followed existing visual style requirements and ensured technical consistency. Worked independently on scoped tasks using reference-based input and delivered organized, game-ready Photoshop files aligned with the client’s direction.
Education
Certifications and awards· 8
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