I'm Sif Allah Azzouz, a 3D generalist and graphic designer based in Brussels. I craft immersive 3D environments and polished visuals using Blender, Unreal Engine, DaVinci Resolve, and Photoshop. My goal is to wow with every design. Over the years I have collaborated with remote and on-site teams on music videos, accessibility campaigns, and video games, delivering modeling, animation, layout, lighting, and visual design. I speak French and Arabic natively, English professionally, and am learning Dutch to broaden collaboration across Europe.

Sif Allah Azzouz

I'm Sif Allah Azzouz, a 3D generalist and graphic designer based in Brussels. I craft immersive 3D environments and polished visuals using Blender, Unreal Engine, DaVinci Resolve, and Photoshop. My goal is to wow with every design. Over the years I have collaborated with remote and on-site teams on music videos, accessibility campaigns, and video games, delivering modeling, animation, layout, lighting, and visual design. I speak French and Arabic natively, English professionally, and am learning Dutch to broaden collaboration across Europe.

Available to hire

I’m Sif Allah Azzouz, a 3D generalist and graphic designer based in Brussels. I craft immersive 3D environments and polished visuals using Blender, Unreal Engine, DaVinci Resolve, and Photoshop. My goal is to wow with every design.

Over the years I have collaborated with remote and on-site teams on music videos, accessibility campaigns, and video games, delivering modeling, animation, layout, lighting, and visual design. I speak French and Arabic natively, English professionally, and am learning Dutch to broaden collaboration across Europe.

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Language

French
Fluent
Arabic
Fluent
English
Advanced
Dutch
Beginner

Work Experience

3D Generalist at HolyKidd / Bushido Project
June 1, 2025 - June 1, 2025
Led the visual production for HolyKidd's 3D music video, creating 3D environments with Blender, layout and lighting in Unreal Engine, plus compositing in DaVinci Resolve and supplemental graphic design in Photoshop.
Graphic Designer at Access And Go – ABP
April 1, 2025 - April 1, 2025
Created 3D mascot models in Blender for the website; designed a comic strip to raise awareness about disabilities; modernized a 35-page brochure; tools used include Blender, InDesign, Illustrator, and Photoshop.
3D Animator at Portalls
June 1, 2024 - June 1, 2024
Collaborated on an audiovisual experience, creating around fifteen character animations with Blender and Cascadeur; environments handled by another 3D artist.
3D Modeler at Another Slime Studio
September 1, 2023 - September 1, 2023
Modeled and textured assets for the single-player campaign using Blender, Maya, Unreal Engine, and Substance Painter; contributed suggestions on UI design and gameplay.

Education

Infographic Technician (3D & Graphic Design) at L'Ecole Integree Certificat General School
January 11, 2030 - June 1, 2025
Microbusiness Management at L'Ecole Integree Certificat General School
January 11, 2030 - June 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Professional Services