Available to hire
I am a passionate game developer and technical artist with over three years of experience in building and optimizing cross-platform Unity games. I thrive on creating efficient game systems and collaborating with cross-functional teams to deliver high-quality projects. My goal is to continually enhance my skills and contribute to innovative gaming experiences.
In my career, I have successfully reduced game load times and boosted performance through meticulous optimization strategies. I love working on both live and new projects, and I am always looking for scalable solutions that improve gameplay and user experience.
Skills
Experience Level
Language
English
Fluent
Javanese
Advanced
Work Experience
Technical Artist and Tools Engineer at Zynga Games Network
March 1, 2023 - PresentReduced game load times by 40% through streamlined asset imports and optimized textures. Built Unity Editor tools and integrated 100+ 2D/3D assets across 3 shipped titles, improving efficiency. Conducted Unity Profiler analysis, fixing bottlenecks and boosting FPS by 20% on low-end devices.
Technical Artist at Zynga Games Network
March 1, 2023 - PresentReduced game load times by 40% through streamlined asset imports (200+) and optimized textures; Built Unity Editor tools and integrated 100+ 2D/3D assets across 3 shipped titles; Conducted Unity Profiler analysis to fix bottlenecks and boost FPS by 20% on low-end devices.
Associate Technical Artist / Unity Developer at Zynga Games Network
March 1, 2023 - PresentReduced game load times by 40% through streamlined asset imports and optimized textures. Built Unity Editor tools and integrated 100+ 2D/3D assets across 3 shipped titles, improving efficiency. Conducted Unity Profiler analysis, fixing bottlenecks and boosting FPS by 20% on low-end devices.
Unity Developer at Gamestacy
September 1, 2022 - January 31, 2023Implemented 7+ gameplay features and prototyped 3 new mechanics in Unity/C, reducing design iteration time by 25%.
Junior Android Developer (Unity) at Gogame
June 1, 2022 - September 30, 2022Contributed to 2 Android game titles, achieving 20% faster deployment through optimized Unity builds. Collaborated with a 5-member dev team to implement 10+ gameplay features.
Game Developer Intern at MMR Solutions
December 1, 2021 - February 28, 2022Designed responsive UI elements and performed 15+ multi-device tests, improving mobile gameplay and achieving a 30% performance boost on low-end devices.
Education
B.Tech at Dehradun Institute of Tech.
April 1, 2019 - June 1, 2023B.Tech, Computer Science at Dehradun Institute of Tech.
April 1, 2019 - June 1, 2023Senior High School (PCM) at Central Academy
April 1, 2017 - March 1, 2019B.Tech, Computer Science at Dehradun Institute of Tech.
April 1, 2019 - June 1, 2023Senior High School (PCM) at Central Academy
April 1, 2017 - March 1, 2019B.Tech at Dehradun Institute of Tech.
April 1, 2019 - June 1, 2023Qualifications
The Ultimate Guide to Game Development with Unity
January 11, 2030 - February 14, 2026Introduction to C# Programming & Unity
January 11, 2030 - February 14, 2026Game Development Training
January 11, 2030 - February 14, 2026The Ultimate Guide to Game Development with Unity
January 11, 2030 - April 14, 2026Introduction to C# Programming & Unity
January 11, 2030 - April 14, 2026Game Development Training
January 11, 2030 - April 14, 2026Industry Experience
Gaming, Media & Entertainment, Software & Internet
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