Hi, I'm Slobodan Bajic, a Unity game developer and programmer focused on mobile games, live ops, and data-driven iteration. I built and shipped multiple indie titles with 70,000+ downloads and led a TapNation project reaching over 20M+ downloads, collaborating with product teams to run experiments that improved ARPU, retention and engagement. I also implemented A/B tests and feature variants, reduced build size by over 25% to optimize performance and delivery efficiency.

Slobodan Bajic

Hi, I'm Slobodan Bajic, a Unity game developer and programmer focused on mobile games, live ops, and data-driven iteration. I built and shipped multiple indie titles with 70,000+ downloads and led a TapNation project reaching over 20M+ downloads, collaborating with product teams to run experiments that improved ARPU, retention and engagement. I also implemented A/B tests and feature variants, reduced build size by over 25% to optimize performance and delivery efficiency.

Available to hire

Hi, I’m Slobodan Bajic, a Unity game developer and programmer focused on mobile games, live ops, and data-driven iteration.

I built and shipped multiple indie titles with 70,000+ downloads and led a TapNation project reaching over 20M+ downloads, collaborating with product teams to run experiments that improved ARPU, retention and engagement. I also implemented A/B tests and feature variants, reduced build size by over 25% to optimize performance and delivery efficiency.

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Language

Serbian
Fluent
English
Beginner
French
Beginner
German
Beginner

Work Experience

Unity Developer at Tap Nation SA
April 1, 2025 - August 1, 2025
Sole developer on a project with over 500,000 DAU, responsible for full implementation and iteration cycles for Android and iOS. Led updates with a team of project managers, designers, and artists to push new content and fun features, increasing ARPU. Conducted build size optimization and data-driven improvements.
Unity Developer at JM Studios
January 1, 2023 - January 1, 2025
Led development and implementation of multiple new features for a mobile game on Android and iOS. Programmed tools for the Unity Editor to assist level design and content creation with a small team. Worked on multiple smaller games for countless developers by implementing new game features and mechanics. Solved issues with source code, errors, and character controllers; fixed shading issues and optimized previous code.
Unity Programmer (C#) / Unity Developer at Contract – Unity Developer (Various Clients)
January 1, 2020 - January 1, 2023
Led development of features and mechanics for mobile games; built and shipped tools for Unity Editor; contributed to level design, project architecture, and collaboration with a small team. Resolved code issues, implemented optimizations, and refined gameplay systems for multiple indie titles.

Education

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Qualifications

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Industry Experience

Gaming, Software & Internet, Media & Entertainment