I am a passionate Game and Level Designer with over four years of professional experience, specializing in technical implementation across Unreal Engine, Unity, and Godot. My expertise spans immersive level design, core gameplay mechanics, and interactive system architecture.

Simone Naldini

I am a passionate Game and Level Designer with over four years of professional experience, specializing in technical implementation across Unreal Engine, Unity, and Godot. My expertise spans immersive level design, core gameplay mechanics, and interactive system architecture.

Available to hire

I am a passionate Game and Level Designer with over four years of professional experience, specializing in technical implementation across Unreal Engine, Unity, and Godot. My expertise spans immersive level design, core gameplay mechanics, and interactive system architecture.

See more

Work Experience

Lead Designer at Indie Gala
July 1, 2021 - April 1, 2024
Lead Designer on Vorax: executive direction of level design, gameplay systems, and player experience frameworks. Advanced AI system design (Hunter, Blob, Rang ed, Naked) and boss encounter architecture. Narrative quest design and progression systems.
Game Designer & Narrative Designer at Indie Gala
July 1, 2021 - April 1, 2024
Contributed as Game Designer and Narrative Designer for Vorax; integrated design direction with gameplay mechanics and narrative architecture.
Independent Project Developer at Blue Sunday / Alcudia
September 1, 2020 - July 1, 2021
Independent development of personal projects; complete design management and technical implementation; pixel art creation and narrative design.
Writer at Forge Studios
June 1, 2020 - September 1, 2020
Narrative design and script writing for game development projects; character development and narrative structure.
Junior Designer at Indie Gala
November 1, 2019 - February 1, 2020
Game mechanics design and level design for indie development; prototyping and play balancing.
Level Designer at Codev Games
May 1, 2019 - November 1, 2019
Level design and implementation; focus on player experience and gameplay flow optimization.
Playwright & Junior Screenwriter at Theatre
December 1, 2018 - September 1, 2019
Narrative design and script writing for theatrical productions; character development and narrative structure.

Education

Add your educational history here.

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment

Hire a Game Designer

We have the best game designer experts on Twine. Hire a game designer in Rome today.