I am a passionate Senior Concept Artist with extensive experience in creating dynamic illustrations and character designs for mobile games. I enjoy collaborating with cross-functional teams and thrive on delivering high-quality visual content. My work also allows me to explore unique character personalities through visual storytelling.

INNA STEFANOVA

I am a passionate Senior Concept Artist with extensive experience in creating dynamic illustrations and character designs for mobile games. I enjoy collaborating with cross-functional teams and thrive on delivering high-quality visual content. My work also allows me to explore unique character personalities through visual storytelling.

Available to hire

I am a passionate Senior Concept Artist with extensive experience in creating dynamic illustrations and character designs for mobile games. I enjoy collaborating with cross-functional teams and thrive on delivering high-quality visual content. My work also allows me to explore unique character personalities through visual storytelling.

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Language

English
Advanced

Work Experience

Senior Concept Artist at Playrix
April 1, 2024 - February 1, 2026
Creating dynamic illustrations and character designs for the mobile game Homescapes. Collaborating closely with a team of artists and producers to ensure consistency in visual style and meet project deadlines.
Senior Concept Artist at MoonActive/Melsoft
January 1, 2021 - April 1, 2024
Designed loading screens, characters, and other in-game illustrations for the mobile game Family Island. Worked closely with artists, 3D modelers, art directors, and narrative designers to deliver cohesive and engaging visuals.
Character Artist / Lead Character Artist at Playrix
June 1, 2016 - December 1, 2020
Created characters for Homescapes, Gardenscapes, Fishdom, and other mobile games. Developed loading screens, character designs, and illustrations. Led a team of three character designers, overseeing their work and providing creative direction.
Senior Concept Artist at MoonActive / Melsoft
January 1, 2021 - April 1, 2024
Designed loading screens, characters, and other in-game illustrations for the mobile game Family Island. Worked closely with artists, 3D modelers, art directors, and narrative designers to deliver cohesive and engaging visuals.

Education

Linguistics at State University of Nizhny Novgorod named after N.I. Lobachevsky (UNN)
January 11, 2030 - April 7, 2026
Bachelor's in Linguistics at State University of Nizhny Novgorod named after N.I. Lobachevsky (UNN)
January 11, 2030 - April 7, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Other