Available to hire
I’m a UX/UI Designer with a background in Computer Science and Human-Computer Interaction. I merge user-centered design with emerging technologies to craft intuitive and engaging digital experiences.
My work explores the intersection of creativity and AI, from conversational interfaces with emotional awareness to immersive XR environments. I’m driven to translate research into thoughtful design solutions that make technology feel more human.
Skills
Experience Level
Expert
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Intermediate
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Intermediate
Language
Italian
Fluent
English
Advanced
Work Experience
Design Engineer at Solomei AI - Brunello Cucinelli
January 1, 2025 - November 19, 2025Built a dynamic AI-driven website for Brunello Cucinelli, delivering personalized outfit recommendations and adapting in real-time to user intent. Enhanced UX through human-centered AI, combining prompt engineering, backend development, and embedding systems to create fluid, context-aware digital experiences.
Product Designer at Galeries Lafayette
September 30, 2024 - September 30, 2024Accomplished personalized recommendations through the implementation of a conversational recommender system using the OpenAI API, enabling emotion recognition via voice tone. Conducting user research to analyse user experience and satisfaction, gaining hands-on experience in shaping ethical products and virtual interfaces.
Research Assistant at Politecnico di Milano
July 31, 2022 - July 31, 2022Teamwork project in collaboration with i3lab of Politecnico di Milano. I worked on creating an augmented reality game for children with autism, assisting them in navigating public transportation, using Unity and Visual Studio. Conducting user-to-user virtual communication investigations, gaining hands-on experience in shaping an ethical product and virtual interface.
Research Assistant at Politecnico di Milano (i3lab collaboration)
April 1, 2022 - July 1, 2022Teamwork project in collaboration with i3lab of Politecnico di Milano. I worked on creating an augmented reality game for children with autism, assisting them in navigating public transportation, using Unity and Visual Studio. Conducting user-to-user virtual communication investigations, gaining hands-on experience in shaping an ethical product and virtual interface.
Education
Master of Science in Computer Science and Engineering at Politecnico di Milano
January 1, 2022 - December 31, 2024Master of Science in Human Computer Interaction and Design at Université Paris Saclay
January 1, 2023 - December 31, 2024Bachelor in Computer Science and Engineering at Politecnico di Milano
January 1, 2018 - December 31, 2022Master of Science in Computer Science and Engineering at Politecnico di Milano
January 1, 2022 - January 1, 2024Master of Science in Human Computer Interaction and Design at Université Paris Saclay
January 1, 2023 - January 1, 2024Bachelor in Computer Science and Engineering at Politecnico di Milano
January 1, 2018 - January 1, 2022Master of Science in Computer Science and Engineering at Politecnico di Milano
January 1, 2022 - January 1, 2024Master of Science in Human Computer Interaction and Design at Université Paris Saclay
January 1, 2023 - January 1, 2024Bachelor in Computer Science and Engineering at Politecnico di Milano
January 1, 2018 - January 1, 2022Master of Science in Computer Science and Engineering at Politecnico di Milano
January 1, 2022 - January 1, 2024Master of Science in Human Computer Interaction and Design at Université Paris Saclay
January 1, 2023 - January 1, 2024Bachelor in Computer Science and Engineering at Politecnico di Milano
January 1, 2018 - January 1, 2022Qualifications
Scribus (Certified)
January 11, 2030 - January 13, 2026Industry Experience
Retail, Software & Internet, Media & Entertainment, Education, Professional Services, Other
Skills
Experience Level
Expert
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Intermediate
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Intermediate
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