Hi, I’m Stellan Namani, a 3D designer and visual artist based in Lagos, Nigeria. I have 3+ years of experience creating high-quality assets and visuals using Blender, with a focus on hard-surface modeling, texturing, lighting, and rendering, and a strong emphasis on production-ready workflows and storytelling. I’ve contributed to projects from concept to final render, optimized assets for performance in real-time pipelines, and solved technical challenges along the way. I’ve taught Blender fundamentals and environment design to students and enjoy collaborating with small creative teams to deliver strong visuals and engaging presentations.

Stellan Namani

Hi, I’m Stellan Namani, a 3D designer and visual artist based in Lagos, Nigeria. I have 3+ years of experience creating high-quality assets and visuals using Blender, with a focus on hard-surface modeling, texturing, lighting, and rendering, and a strong emphasis on production-ready workflows and storytelling. I’ve contributed to projects from concept to final render, optimized assets for performance in real-time pipelines, and solved technical challenges along the way. I’ve taught Blender fundamentals and environment design to students and enjoy collaborating with small creative teams to deliver strong visuals and engaging presentations.

Available to hire

Hi, I’m Stellan Namani, a 3D designer and visual artist based in Lagos, Nigeria. I have 3+ years of experience creating high-quality assets and visuals using Blender, with a focus on hard-surface modeling, texturing, lighting, and rendering, and a strong emphasis on production-ready workflows and storytelling.

I’ve contributed to projects from concept to final render, optimized assets for performance in real-time pipelines, and solved technical challenges along the way. I’ve taught Blender fundamentals and environment design to students and enjoy collaborating with small creative teams to deliver strong visuals and engaging presentations.

See more

Language

English
Advanced

Work Experience

3D Environment Design Instructor. at GamR (Techstars ‘23).
May 5, 2025 - June 30, 2025
3D Instructor at Engineering Career Expo (ECX) UNILAG
December 2, 2024 - February 28, 2025
Freelance 3D Designer at Freelance
October 22, 2021 - Present
Freelance 3D Designer / Visual Artist at Renaissance University
January 1, 2021 - Present
Taught Blender fundamentals and environment design workflows to students. Demonstrated modeling, lighting, and scene composition techniques. Created asset pipelines from modeling to texturing to lighting to final rendering. Collaborated with a small creative team to develop a 3D project for a demo competition. Contributed to asset creation, scene development, and visual presentation using Blender. Assisted with modeling, texturing, lighting, and rendering workflows to meet project deadlines. Helped deliver a presentation that earned the team 1st Runner-Up placement in the competition.
3D Designer/ Visual Artist at Freelance
January 1, 2021 - Present
Created high-quality 3D models, textures, lighting setups, and renders using Blender, Substance 3D Painter, and Unreal Engine. Developed production-ready asset pipelines and contributed to a demo competition, achieving 1st Runner-Up. Taught Blender fundamentals to students, guided project-based assignments, and delivered structured lessons on 3D workflows and visualization techniques.

Education

BSc. Computer Science at Renaissance University, Nigeria.
December 18, 2015 - July 15, 2019

Qualifications

B.S Computer Science
January 11, 2030 - January 1, 2019
Introduction to Animation & Post Production
January 1, 2023 - December 31, 2024

Industry Experience

Media & Entertainment, Software & Internet, Education, Professional Services, Other