Hi, I’m Styven Fozin N, a motion designer and VFX artist with over seven years of experience crafting visual and animated content for TV, social media, film, and commercials. I specialize in visual storytelling, 2D/3D animation, and cross‑platform optimization. I manage creative projects from concept to delivery and embrace cutting‑edge tools, including AI‑powered solutions, to boost production quality and efficiency.

Styven Fozin N

Hi, I’m Styven Fozin N, a motion designer and VFX artist with over seven years of experience crafting visual and animated content for TV, social media, film, and commercials. I specialize in visual storytelling, 2D/3D animation, and cross‑platform optimization. I manage creative projects from concept to delivery and embrace cutting‑edge tools, including AI‑powered solutions, to boost production quality and efficiency.

Available to hire

Hi, I’m Styven Fozin N, a motion designer and VFX artist with over seven years of experience crafting visual and animated content for TV, social media, film, and commercials. I specialize in visual storytelling, 2D/3D animation, and cross‑platform optimization.

I manage creative projects from concept to delivery and embrace cutting‑edge tools, including AI‑powered solutions, to boost production quality and efficiency.

See more

Language

English
Advanced
Finnish
Fluent
French
Fluent
Italian
Fluent
German
Beginner

Work Experience

3D Graphic Designer & VFX Artist at Joinplay Games Studio, Finland
January 1, 2024 - August 7, 2025
Led VFX development aligned with the creative vision and technical requirements. Created and implemented real-time visual effects for games using Unity and Blender. Optimized pipeline and performance; collaborated with cross-functional teams. Integrated AI tools like RunwayML and Wonder Dynamics to accelerate VFX workflows and generate concept animations.
Motion Graphics Designer at Minotore, France
December 31, 2021 - August 7, 2025
Produced financial video campaigns and visual assets with high technical precision. Managed full production cycle including storyboard, animation, editing, and delivery. Collaborated with experts in finance and marketing for clear and effective messaging.
UI/UX Designer & Video Editor at Digital Intelligence, Paris
December 31, 2018 - August 7, 2025
Designed animated promotional content for TV and social platforms. Developed visual identities, intro credits, trailers, and 3D-enhanced ads. Engaged in cross-functional collaboration with creative and marketing teams.
3D Graphic Designer & VFX Artist at Joinplay Games Studio
January 1, 2024 - August 18, 2025
Led VFX development aligned with the creative vision and technical requirements. Created and implemented real-time visual effects for games using Unity and Blender. Optimized pipeline and performance; collaborated with cross-functional teams including art, design, and programming. Integrated AI tools like RunwayML and Wonder Dynamics to accelerate VFX workflows and generate concept animations.
Motion Graphics Designer at Minotore
January 1, 2021 - August 18, 2025
Produced financial video campaigns and visual assets with high technical precision. Managed full production cycle including storyboard, animation, editing, and delivery. Collaborated with experts in finance and marketing for clear and effective messaging. Created creative campaigns and powerful video content with multi-talented teams experienced in marketing and creative fields. Managed workflow from storyboard to post-production with attention to visual consistency and technical detail.
UI/UX Designer & Video Editor at Digital Intelligence
January 1, 2018 - August 18, 2025
Designed animated promotional content for TV and social platforms such as Instagram, Facebook, and YouTube. Developed visual identities, intro credits, trailers, and 3D-enhanced ads. Engaged in cross-functional collaboration with creative and marketing teams to produce engaging video content meeting client requirements.
3D Graphic Designer & VFX Artist at Joinplay Games Studio
January 1, 2024 - August 20, 2025
Led VFX development aligned with creative vision and technical requirements. Created and implemented real-time visual effects for games using Unity and Blender. Optimized pipeline and performance and collaborated closely with art, design, and programming teams. Integrated AI tools such as RunwayML and Wonder Dynamics to accelerate VFX workflows and generate concept animations, ensuring alignment with overall art direction and game objectives.
Motion Graphics Designer at Minotore
January 1, 2021 - August 20, 2025
Produced financial video campaigns and visual assets with high technical precision. Managed full production cycle from storyboard through animation, editing, and delivery. Collaborated with finance and marketing experts to provide clear and effective messaging. Created creative campaigns and powerful video content with multi-talented teams excelling in creativity and marketing.
UI/UX Designer & Video Editor at Digital Intelligence
January 1, 2018 - August 20, 2025
Designed animated promotional content for TV and social media platforms including Instagram, Facebook, and YouTube. Created visual identities, intro credits, trailers, and 3D-enhanced ads. Collaborated with creative and marketing teams to develop engaging video content that met client requirements for advertising campaigns.
3D Graphic Designer & VFX Artist at Joinplay Games Studio
January 1, 2024 - September 2, 2025
Led VFX development aligned with the creative vision and technical requirements. Created and implemented real-time visual effects for games using Unity and Blender. Optimized pipeline and performance while collaborating with cross-functional teams. Integrated AI tools such as RunwayML and Wonder Dynamics to accelerate VFX workflows and generate concept animations.
Motion Graphics Designer at Minotore
January 1, 2021 - September 2, 2025
Produced financial video campaigns and visual assets with high technical precision. Managed full production cycle including storyboard, animation, editing, and delivery. Collaborated with experts in finance and marketing to produce clear and effective messaging. Developed creative campaigns with a multidisciplinary team.
UI/UX Designer & Video Editor at Digital Intelligence
January 1, 2018 - September 2, 2025
Designed animated promotional content for TV and social platforms. Developed visual identities, intro credits, trailers, and 3D-enhanced advertisements. Worked closely with creative and marketing teams to deliver engaging video content that met client requirements.
3D Graphic Designer & VFX Artist at Joinplay Games Studio
December 31, 2024 - September 11, 2025
Led VFX development aligned with the creative vision and technical requirements. Created and implemented real-time visual effects for games using Unity and Blender. Optimized pipeline and performance; collaborated with cross-functional teams. Integrated AI tools like RunwayML and Wonder Dynamics to accelerate VFX workflows and generate concept animations.
Motion Graphics Designer at Minotore
December 31, 2021 - September 11, 2025
Produced financial video campaigns and visual assets with high technical precision. Managed full production cycle: storyboard, animation, editing, and delivery. Collaborated with experts in finance and marketing for clear and effective messaging.
UI/UX Designer & Video Editor at Digital Intelligence
December 31, 2018 - September 11, 2025
Designed animated promotional content for TV and social platforms. Developed visual identities, intro credits, trailers, and 3D-enhanced assets. Engaged in cross-functional collaboration with creative and marketing teams.
3D Graphic Designer & VFX Artist at Joinplay Games Studio
December 31, 2024 - September 11, 2025
Led VFX development aligned with the creative vision and technical requirements. Created and implemented real-time visual effects for games using Unity and Blender. Optimized pipeline and performance; collaborated with cross-functional teams. Integrated AI tools like RunwayML and Wonder Dynamics to accelerate VFX workflows and generate concept animations.
Motion Graphics Designer at Minotore
December 31, 2021 - September 11, 2025
Produced financial video campaigns and visual assets with high technical precision. Managed full production cycle: storyboard, animation, editing, and delivery. Collaborated with experts in finance and marketing for clear and effective messaging.
UI/UX Designer & Video Editor at Digital Intelligence
December 31, 2018 - September 11, 2025
Designed animated promotional content for TV and social platforms. Developed visual identities, intro credits, trailers, and 3D-enhanced assets. Engaged in cross-functional collaboration with creative and marketing teams.
3D Graphic Designer & VFX Artist at Joinplay Games Studio, Finland
December 31, 2024 - September 11, 2025
Led VFX development aligned with the creative vision and technical requirements. Created and implemented real-time visual effects for games using Unity and Blender. Optimized pipeline and performance; collaborated with cross-functional teams. Integrated AI tools like RunwayML and Wonder Dynamics to accelerate VFX workflows and generate concept animations.
Motion Graphics Designer at Minotore, France
December 31, 2021 - September 11, 2025
Produced financial video campaigns and visual assets with high technical precision. Managed full production cycle: storyboard, animation, editing, and delivery. Collaborated with experts in finance and marketing for clear and effective messaging.
UI/UX Designer & Video Editor at Digital Intelligence, Paris
December 31, 2018 - September 11, 2025
Designed animated promotional content for TV and social platforms. Developed visual identities, intro credits, trailers, and 3D-enhanced ads. Engaged in cross-functional collaboration with creative and marketing teams.
3D Graphic Designer & VFX Artist at Joinplay Games Studio
December 31, 2024 - September 11, 2025
Led VFX development aligned with the creative vision and technical requirements. Created and implemented real-time visual effects for games using Unity and Blender. Optimized pipeline and performance; collaborated with cross-functional teams. Integrated AI tools like RunwayML and Wonder Dynamics to accelerate VFX workflows and generate concept animations.
Motion Graphics Designer at Minotore
December 31, 2021 - September 11, 2025
Produced financial video campaigns and visual assets with high technical precision. Managed full production cycle: storyboard, animation, editing, and delivery. Collaborated with experts in finance and marketing for clear and effective messaging.
UI/UX Designer & Video Editor at Digital Intelligence
December 31, 2018 - September 11, 2025
Designed animated promotional content for TV and social platforms. Developed visual identities, intro credits, trailers, and 3D-enhanced ads. Engaged in cross-functional collaboration with creative and marketing teams.
3D Graphic Designer & VFX Artist at Joinplay Games Studio
January 1, 2024 - September 16, 2025
Led VFX development aligned with the creative vision and technical requirements. Created and implemented real-time visual effects for games using Unity and Blender. Optimized pipeline and performance; collaborated with cross-functional teams. Integrated AI tools like RunwayML and Wonder Dynamics to accelerate VFX workflows and generate concept animations.
Motion Graphics Designer at Minotore
January 1, 2021 - September 16, 2025
Produced financial video campaigns and visual assets with high technical precision. Managed full production cycle: storyboard, animation, editing, and delivery. Collaborated with experts in finance and marketing for clear and effective messaging.
UI/UX Designer & Video Editor at Digital Intelligence
January 1, 2018 - September 16, 2025
Designed animated promotional content for TV and social platforms. Developed visual identities, intro credits, trailers, and 3D-enhanced ads. Engaged in cross-functional collaboration with creative and marketing teams.
3D Graphic Designer & VFX Artist at Joinplay Games Studio
January 1, 2024 - October 27, 2025
Led VFX development aligned with the creative vision and technical requirements. Created and implemented real-time visual effects for games using Unity and Blender. Optimized pipeline and performance; collaborated with cross-functional teams. Integrated AI tools like RunwayML and Wonder Dynamics to accelerate VFX workflows and generate concept animations.
Motion Graphics Designer at Minotore
January 1, 2021 - October 27, 2025
Produced financial video campaigns and visual assets with high technical precision. Managed full production cycle: storyboard, animation, editing, and delivery. Collaborated with experts in finance and marketing for clear and effective messaging.
UI/UX Designer & Video Editor at Digital Intelligence
January 1, 2018 - October 27, 2025
Designed animated promotional content for TV and social platforms. Developed visual identities, intro credits, trailers, and 3D-enhanced assets. Engaged in cross-functional collaboration with creative and marketing teams.
Chef Cuisinier at Restaurant Le Flamant de Logam
December 1, 2022 - November 3, 2025
Responsible for menu production and overseeing food preparation for our esteemed clientele, ensuring high standards of hygiene and presentation. Led a team of cooks and managed daily operations to optimize performance in the kitchen.
Chef de Partie at Restaurant Gastronomique en Guinée Équatoriale
January 1, 2021 - November 3, 2025
Focused on menu planning and production for various African and European dishes, utilizing innovative techniques to enhance flavor profiles and deliver exceptional quality.
3D Graphic Designer & VFX Artist at Joinplay Games Studio
December 31, 2024 - December 31, 2024
Led VFX development aligned with the creative vision and technical requirements. Created and implemented real-time visual effects for games using Unity and Blender. Optimized pipeline and performance; collaborated with cross-functional teams. Integrated AI tools like RunwayML and Wonder Dynamics to accelerate VFX workflows and generate concept animations.
Motion Graphics Designer at Minotore
December 31, 2021 - December 31, 2021
Produced financial video campaigns and visual assets with high technical precision. Managed full production cycle: storyboard, animation, editing, and delivery. Collaborated with experts in finance and marketing for clear and effective messaging.
UI/UX Designer & Video Editor at Digital Intelligence
December 31, 2018 - December 31, 2018
Designed animated promotional content for TV and social platforms. Developed visual identities, intro credits, trailers, and 3D-enhanced assets. Engaged in cross-functional collaboration with creative and marketing teams.
3D Graphic Designer & VFX Artist Lead at Joinplay Games Studio
January 1, 2025 - January 1, 2025
Led VFX development aligned with the creative vision and technical requirements. Created and implemented real-time visual effects for games using Unity and Blender. Optimized pipeline and performance; collaborated with cross-functional teams. Integrated AI tools like RunwayML and Wonder Dynamics to accelerate VFX workflows and generate concept animations.
Freelance Motion Designer at BAD Marketing
July 1, 2025 - July 1, 2025
Produced motion design videos and visual content for social media advertising campaigns. Collaborated with the creative team to develop engaging promotional visuals for various brands.
Freelance Motion Graphics Designer at NTTRB
September 1, 2025 - September 1, 2025
Created motion graphics and animated videos for digital marketing and brand storytelling. Delivered impactful visual assets aligned with the company’s communication goals.
Video Editor & Motion Designer at Tock Institute Healthcare Consulting
November 1, 2025 - November 1, 2025
Designed and produced a promotional video and teaser for the launch of the EG Solution mobile app. Managed the creative process from concept to delivery, ensuring clarity and visual appeal.
Motion Graphics Designer at Minotore
January 1, 2021 - January 1, 2021
Produced financial video campaigns and visual assets with high technical precision. Managed full production cycle: storyboard, animation, editing, and delivery. Collaborated with experts in finance and marketing for clear messaging.
UI/UX Designer & Video Editor at Digital Intelligence
January 1, 2018 - January 1, 2018
Designed animated promotional content for TV and social platforms. Developed visual identities, intro credits, trailers, and 3D-enhanced assets. Engaged in cross-functional collaboration with creative and marketing teams.
Freelance Motion Designer at BAD Marketing (USA)
July 1, 2025 - July 1, 2025
Produced motion design videos and visual content for social media advertising campaigns. Collaborated with the creative team to develop engaging promotional visuals for various brands.
Freelance Motion Designer at NTTRB (Belgium)
September 1, 2025 - September 1, 2025
Created motion graphics and animated videos for digital marketing and brand storytelling. Delivered impactful visual assets aligned with the company’s communication goals.
Freelance Motion Designer at Tock Institute Healthcare Consulting (Belgium)
November 1, 2025 - November 1, 2025
Designed and produced a promotional video and teaser for the launch of the EG Solution mobile app. Managed the creative process from concept to delivery, ensuring clarity and visual appeal.
3D Graphic Designer & VFX Artist Lead at Joinplay Games Studio
January 1, 2022 - December 31, 2025
Lead VFX development aligned with the creative vision and technical requirements. Created and implemented real-time visual effects for games using Unity and Blender. Optimized pipeline and performance; collaborated with cross-functional teams. Integrated AI tools like RunwayML and Wonder Dynamics to accelerate VFX workflows and generate concept animations.
Freelance Motion Designer at NTTRB
August 1, 2025 - September 30, 2025
Created motion graphics and animated videos for digital marketing and brand storytelling. Delivered impactful visual assets aligned with the company’s communication goals.
Freelance Motion Designer at Tock Institute Healthcare Consulting
October 1, 2025 - November 30, 2025
Designed and produced a promotional video and teaser for the launch of the EG Solution mobile app. Managed the creative process from concept to delivery, ensuring clarity and visual appeal.
Motion Graphics Designer at Minotore
January 1, 2018 - December 31, 2021
Produced financial video campaigns and visual assets with high technical precision. Managed full production cycle: storyboard, animation, editing, and delivery. Collaborated with experts in finance and marketing for clear and effective messaging.
UI/UX Designer & Video Editor at Digital Intelligence
January 1, 2016 - December 31, 2018
Designed animated promotional content for TV and social platforms. Developed visual identities, intro credits, trailers, and 3D-enhanced assets. Engaged in cross-functional collaboration with creative and marketing teams.

Education

Baccalaureate in Mathematics at Lycée d’Oyack, Douala
January 1, 2008 - January 1, 2009
Bachelor in Mathematics & Physics at University of Dschang
January 1, 2009 - January 1, 2012
Bachelor in Multimedia 2D-3D at Quasar Design University, Roma
January 1, 2013 - January 1, 2016
Bachelor in Multimedia 2D-3D at Quasar Design University, Roma
January 1, 2013 - January 1, 2016
Bachelor in Mathematics & Physics at University of Dschang
January 1, 2009 - January 1, 2012
Baccalaureate in Mathematics at Lycée d’Oyack, Douala
January 1, 2008 - January 1, 2009
Bachelor in Multimedia 2D-3D at Quasar Design University, Roma
January 1, 2013 - December 31, 2016
Bachelor in Mathematics & Physics at University of Dschang
January 1, 2009 - December 31, 2012
Baccalaureate in Mathematics at Lycée d’Oyack, Douala
January 1, 2008 - December 31, 2009

Qualifications

Autodesk Certified
January 1, 2016 - August 7, 2025
Lead Rigger – Minga and the Broken Spoon
January 1, 2018 - August 7, 2025
Autodesk Certified
November 1, 2016 - August 18, 2025
Lead rigger (2D/3D) for the animated film 'Minga and the Broken Spoon'
October 1, 2018 - August 18, 2025
Autodesk Certified
November 1, 2016 - August 20, 2025
Lead rigger (2D/3D) for the animated film 'Minga and the Broken Spoon'
October 1, 2018 - August 20, 2025
Autodesk Certified
November 1, 2016 - September 2, 2025
Lead Rigger (2D/3D) for the animated film "Minga and the Broken Spoon"
October 1, 2018 - September 2, 2025
Autodesk Certified
November 1, 2016 - September 11, 2025
Lead rigger (2D/3D) for the animated film "Minga and the Broken Spoon"
October 1, 2018 - September 11, 2025
Autodesk Certified
November 1, 2016 - November 1, 2016
Lead rigger (2D/3D) for the animated film 'Minga and the Broken Spoon'
October 1, 2018 - October 1, 2018
Autodesk Certified
November 1, 2016 - September 11, 2025
Lead rigger (2D/3D) for the animated film "Minga and the Broken Spoon"
October 1, 2018 - September 11, 2025
Autodesk Certified
November 1, 2016 - September 11, 2025
Lead rigger (2D/3D) for the animated film "Minga and the Broken Spoon"
October 1, 2018 - September 11, 2025
Autodesk Certified
January 1, 2016 - September 16, 2025
Lead Rigger – Minga and the Broken Spoon
January 1, 2018 - September 16, 2025
Autodesk Certified
November 1, 2016 - October 27, 2025
Lead rigger (2D/3D) for the animated film "Minga and the Broken Spoon"
October 1, 2018 - October 27, 2025
Autodesk Certified
November 1, 2016 - November 3, 2025
Lead rigger (2D/3D) for the animated film "Minga and the Broken Spoon"
October 1, 2018 - November 3, 2025
Autodesk Certified
January 1, 2016 - November 11, 2025
Adobe Certified
January 1, 2016 - November 11, 2025
Autodesk Certified
January 1, 2016 - November 25, 2025
Adobe Certified
January 1, 2016 - November 25, 2025
Lead Rigger – Minga and the Broken Spoon
January 1, 2018 - January 1, 2018
Autodesk Certified
January 1, 2016 - February 11, 2026
Adobe Certified
January 1, 2016 - February 11, 2026
Lead Rigger – Minga and the Broken Spoon
January 1, 2018 - February 11, 2026

Industry Experience

Gaming, Financial Services, Media & Entertainment, Professional Services, Software & Internet, Education