Hi, I’m Stuart Osborne—a recent graduate with a passion for audio post-production and sound design. I love shaping soundscapes, syncing dialogue, creating Foley, and mixing for film, television, and interactive media. I’m a collaborative, fast learner who thrives in deadline-driven environments and am always eager to expand my toolkit and take on new challenges.
During my internship at Textures Sound and through school projects, I’ve gained hands-on experience with Avid Pro Tools, Izotope RX, and game engines like Unreal and Unity. I’m comfortable working both in teams and independently, and I bring strong file management, communication, and problem-solving skills to every project. I’m seeking a role where I can contribute solid sound design, dialogue editing, and post-production expertise to help your team tell compelling stories.
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