I am a Principal Product Designer and Head of Design with senior‑level expertise delivering accessible, human‑centered mobile and web experiences. I focus on design systems, scalable UX, and measurable product impact, always aiming to blend user empathy with business goals. Recently I led generative AI features for NotebookLM, scaling weekly active users from 100k to 6M and authoring a Google patent for a generative‑AI feature that generated 3.8M daily clicks. I previously drove a 900% growth in user base for a science‑backed brain‑health app, and built trusted partnerships with major publishers and teams. I excel at building design systems, guiding cross‑functional teams, and translating strategy into tangible product outcomes.

Jana Styblova

I am a Principal Product Designer and Head of Design with senior‑level expertise delivering accessible, human‑centered mobile and web experiences. I focus on design systems, scalable UX, and measurable product impact, always aiming to blend user empathy with business goals. Recently I led generative AI features for NotebookLM, scaling weekly active users from 100k to 6M and authoring a Google patent for a generative‑AI feature that generated 3.8M daily clicks. I previously drove a 900% growth in user base for a science‑backed brain‑health app, and built trusted partnerships with major publishers and teams. I excel at building design systems, guiding cross‑functional teams, and translating strategy into tangible product outcomes.

Available to hire

I am a Principal Product Designer and Head of Design with senior‑level expertise delivering accessible, human‑centered mobile and web experiences. I focus on design systems, scalable UX, and measurable product impact, always aiming to blend user empathy with business goals.

Recently I led generative AI features for NotebookLM, scaling weekly active users from 100k to 6M and authoring a Google patent for a generative‑AI feature that generated 3.8M daily clicks. I previously drove a 900% growth in user base for a science‑backed brain‑health app, and built trusted partnerships with major publishers and teams. I excel at building design systems, guiding cross‑functional teams, and translating strategy into tangible product outcomes.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Senior UX / Product Designer at NotebookLM (Google)
December 1, 2024 - December 1, 2025
Led agentic UI/UX, generative AI features, and immersive experiences; increased weekly active users from 100k to 6M; authored a Google patent for a generative‑AI feature generating 3.8M daily clicks; improved onboarding and navigation; established partnerships with The Atlantic and The Economist; built and scaled a full design system; accelerated cross‑team collaboration.
Principal Product Designer at Matter Neuroscience
February 1, 2023 - October 1, 2024
Led launch of a science-backed EdTech behavior-change iOS app; defined design process, system, and product strategy; achieved on-time release, 4.7★ rating and App of the Day; drove 900% growth in user base; 50% conversion on core CTAs; collaborated with engineers to improve SwiftUI development; guided agile adoption.
Head of Design at Hoken
June 1, 2022 - March 1, 2023
Led design for a Web3-influenced tokenized hotel marketplace; built scalable design system; recruited and mentored design team; implemented brand assets in Figma; increased design consistency and reduced production time.
Product Design Director at Brightly
February 1, 2021 - March 1, 2022
Shaped design vision for a multi-platform shop and community app; launched web and mobile apps for 60k+ users; built comprehensive design system for iOS and Shopify; oversaw global engineering; added in‑app and web e‑commerce features increasing transactions by 50%.
Principal Product Designer, Consultant at Thrive Global
August 1, 2020 - November 1, 2020
Collaborated with VP of Design and VP of Product to create a behavior-change product improving user well-being; prototype adopted for further development; designed and tested an iOS app for a Walmart partner; built scalable design system; improved handoff; agile processes.
Head of Design at Spot
July 1, 2017 - March 1, 2018
Led redesign and rebranding of a geo-fenced travel planning app; introduced collaboration and intelligent recommendations; expanded iOS to Android and web via React Native; built product roadmaps and led rapid iteration.
Founding Designer at Groove Technologies
January 1, 2016 - April 1, 2017
Stealth recruiting and marketplace for top tech talent; designed initial UX for cross‑platform products; defined product scope with CTO/CEO; built brand and marketing direction; led design system and cross‑functional collaboration.
Principal Product Designer at Fabl
September 1, 2015 - August 1, 2019
Led the redesign of a SaaS No-Code content marketing platform with an analytics engine; implemented a user-friendly WYSIWYG editor and built in‑app analytics to improve onboarding speed and data insight accessibility, delivering measurable gains in onboarding efficiency.
Principal Product Designer at Imperative
May 1, 2015 - August 1, 2017
Designed a B2B dashboard product for a workforce engagement platform; defined architecture, UI, and design system; partnered with leadership to deliver a scalable experience for remote teams.
Head of Product, Head of Design at Matter.io
August 1, 2014 - March 1, 2015
Led website and product vision for a digitization platform turning photos and sketches into 3D models, enabling an e‑commerce solution for 3D printing. Built cross‑platform UX, architecture, and branding; provided product management guidance to engineering and streamlined development.
Head of Design at Matter.io
August 1, 2014 - March 1, 2015
Led design and branding for a digitization platform turning photos and sketches into 3D models and an e‑commerce solution; built cross‑platform UX, architecture, and branding; guided engineering for timely delivery.
Art Director at Infor
March 1, 2013 - May 1, 2014
Led design for enterprise CRM/ERP software; built marketing visuals and prototyping; contributed to product and brand direction across campaigns.
Lead Designer at Tourneau
July 1, 2011 - February 1, 2013
Redesigned luxury watch retailer site and storefronts; contributed to UX for multiple brands; established marketing visuals and product experiences.

Education

Bachelor Degree: Physics at University of North Carolina
January 1, 2006 - January 1, 2010
Bachelor Degree: Fine Art at University of North Carolina
January 1, 2006 - January 1, 2010
Bachelor of Science in Physics at University of North Carolina
January 1, 2006 - January 1, 2010
Bachelor of Fine Arts at University of North Carolina
January 1, 2006 - January 1, 2010
Bachelor's degree in Physics at University of North Carolina
January 1, 2006 - January 1, 2010
Bachelor's degree in Fine Art at University of North Carolina
January 1, 2006 - January 1, 2010

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Education, Media & Entertainment, Retail, Professional Services, Travel & Hospitality, Healthcare, Life Sciences

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more

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