Hi, I’m John Hay Supetran, an XR/VR developer and educator with a strong background in Unity 3D, Blender, AR/VR training, and developer outreach. I’ve led workshops, built XR communities, and delivered end-to-end immersive solutions for startups, government agencies, and universities. I’m passionate about turning ideas into prototypes and mentoring the next generation of developers through hands-on sessions and collaborations.
Over the years I’ve worked across roles from developer to product and operations leadership, translating technical concepts into accessible experiences while driving adoption of immersive technologies. I enjoy collaborating with cross-functional teams to design, build, and deploy impactful XR solutions that solve real-world problems.
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